Eskaton
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eskatonthefirst.bsky.social
Eskaton
@eskatonthefirst.bsky.social
Indie dev & system designer.
Creating an eldritch turn-based roguelike with my wife.
| contact: archeskaton@gmail.com | YT PL: https://www.youtube.com/@Eskaton-TheFirst
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Hey, I’m a long-time systems designer & indie dev.
Making a turn-based roguelike in deep space - cosmic horror /grimdark mood, and a bit of Space Invaders chaos.
Working nights with my wife, fueled by coffee & dread. ☕👁️

#gamedev #indiedev #roguelike #turnbased #cosmichorror
How's it going #indiedevs ?
I started working on Void Station (Hub) UI.
I think that the movement scaling and outline are already doing their job, what do you think?

#indiegame #gamedev #roguelike #UIDesign
November 21, 2025 at 11:17 PM
Need some clean, free icons for your game’s UI?

Check out game-icons.net a great resource for placeholders or even final assets if you find the right fit.

Super useful for prototyping and saving time during early UI design. Over 4k Icons!

#GameDev #IndieDev #indiegames #UI
November 20, 2025 at 10:07 PM
Who would have thought? Vampire Crawler looks hella fun!
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors 🦇

In a dark world, a new adventure begins... it's time to build busted decks & unleash world-ending combos! 🔥

Take your time & be tactical, or play as fast as you humanly can: The outcome is ALWAYS accurate 😈
https://youtu.be/JbDVqLlLarY
What's next for Vampire Survivors?
We're here to announce Vampire Crawlers: The Turbo Wildcard from Vampire Survivors 🦇 Coming to Steam, Xbox Series X|S, Nintendo Switch, PlayStation 5, Android & iOS in 2026... or whenever we think it's ready! Vampire Crawlers turns the snowballing t...
youtu.be
November 20, 2025 at 9:34 PM
A floating plague medusa that turns corpses into corrosive stomach acid 🤢💀
Then spits it as volatile projectiles.

Now help us choose its name:
💀 Bile Seraph
🤢 Heartburn Medusa

Which hits harder?

#indiedev #gamedev #gameart #roguelike
November 20, 2025 at 2:32 PM
2. Poxmule.

A plague-swollen carrier whose flesh has grown around shards of crystallized god-blood.
It fires these crystal tumors as deadly projectiles, and when it dies you can harvest Sanguine Shard from its remains.
Does the description fit its look?👁️

#indiedev #roguelike #gamedev #art #gameart
November 19, 2025 at 12:31 PM
Tip 1️⃣: If you’re into combat design and game feel, check out this awesome interactive demo by Sébastien Benard @deepnight.net 👇
deepnight.net/games/game-f...

You can toggle individual effects to see how each element impacts the feel of combat. Great tool!

#GameDev #IndieDev #GameDesign #indiegames
Game feel demo (v2)
Source code Download (Windows) Use original ENJMIN 2019 version This prototype is not exactly an actual game but a tool to learn game-feel techniques. It was designed to show the impact of small detai...
deepnight.net
November 16, 2025 at 9:08 PM
Here’s a look at the Void Station (HUB).
Now featuring stained glass elements to give it a more gothic, cathedral-like presence in the void.

We're aiming for a blend of sci-fi futurism and gothic architecture - let me know if it hits the mark.

#art #gameart #indiedev #gamedev
November 14, 2025 at 10:03 AM
Reposted by Eskaton
📢 Hey #PitchYaGame - Only a few days left before the release of the Blades, Bows & Magic Demo on Steam - Wishlist today to be notified on release: store.steampowered.com/app/4017660/... ⚔️ 🏹 🧙‍♂️ #bladesbowsmagic #gamedev #indiegame #gaming #cardgame #game #videogame #gamedevelopment
November 7, 2025 at 11:46 PM
Hey #pitchyagame

Title TBD
Imagine Space Invaders 👾 — but turn-based, tactical, and corrupted by cosmic horror.
Upgrade your ship, survive the void, and adapt as your enemies evolve with each run.

Smart builds and careful resource management are the only path to survival 👁️

#screenshotsaturday
November 8, 2025 at 8:18 AM
🧵Enemies of our cosmic roguelike⚫

1. The Blob.

A living lump of flesh and blisters that grows over ships and corpses.
Cannon fodder, but also raw material for something far worse.
Can be infected or even shoot as projectiel by others.
The Plague always finds a use for its🥩

#indiedev #roguelike
November 2, 2025 at 8:25 PM
#screenshotsaturday update!

💭 One of my favorite moments in development is when systems start to interact in unexpected, satisfying ways.

⚙️This week I added new weapon components
and gave enemies the ability to move — and it finally feels alive.

#indiedev #roguelike
November 1, 2025 at 7:04 PM
Hey, I’m a long-time systems designer & indie dev.
Making a turn-based roguelike in deep space - cosmic horror /grimdark mood, and a bit of Space Invaders chaos.
Working nights with my wife, fueled by coffee & dread. ☕👁️

#gamedev #indiedev #roguelike #turnbased #cosmichorror
October 28, 2025 at 7:27 PM