galen
eriknilson.bsky.social
galen
@eriknilson.bsky.social
Game developer, starcraft fan and chocolate lover
Starting a new project where I've started working on the map gen. Anyone has tips on a favorite technique for creating a somehwat open-ended map?
March 28, 2025 at 3:57 PM
The fourth project I'd like to show is one inspired by NodeBuster which got me thinking of a an idea where there's a tower that is powered by the sun and the player gets to build some turrets/buildings on that tower to defend themselves while drawing power from the sun.

Video is sped up 1.5x
March 7, 2025 at 7:15 AM
The next one is made in Godot and was in cooperation with a ex colleague. It's some kind of rougelike zombie car shoot em' up in an apocalyptic world with different missions to go on and help a colony to survive. The clip here shows one of the missions where the player has to fetch some food.
March 7, 2025 at 7:02 AM
But after a while of trying those out I got a bit tired of having to do everything by hand, which is kind of the point haha. Eventually it turned into a Unity project anyways. I did make my own platforming controller which was fun, at least until we added slopes 😅
March 7, 2025 at 6:33 AM
The first one is me and my partner's game about his hamster finding some gold and going on a vacation in Bahamas. When we started this one I wanted to make it with something like RayLib or MonoGame because I absolutely didn't want to spend more time in Unity than I was already doing at work...
March 7, 2025 at 6:31 AM