☆ indie game dev + technical games researcher
☆ rhythm game fan, writer & composer
☆ infernal cape haver
☆ (she/her)
Generic Guard AI in Stealth Game with Composite Potential Fields!
And for best paper, we have......
Speeding Up Narrative Planning Using Fog of War Pruning!!
All awards are super well deserved :)
Generic Guard AI in Stealth Game with Composite Potential Fields!
And for best paper, we have......
Speeding Up Narrative Planning Using Fog of War Pruning!!
All awards are super well deserved :)
We also have best poster, going to Signals of Struggle!
And best program committee member, going to Richard Zhao!
We also have best poster, going to Signals of Struggle!
And best program committee member, going to Richard Zhao!
This was the most attended in-person AIIDE since 2008, with 17* papers and 21 posters!
This was the most attended in-person AIIDE since 2008, with 17* papers and 21 posters!
Some interesting stats here, glad to see EXAG is thriving!
Some interesting stats here, glad to see EXAG is thriving!
They're an amazing artist and researcher, and their approach to co-creativity is constantly inspiring. Great work!
They're an amazing artist and researcher, and their approach to co-creativity is constantly inspiring. Great work!
This work is incredibly cool: it's a method for extracting sprites and their underlying FSMs from a single gameplay video. You can see some of the learned code (using a DSL) in the last photo!
This work is incredibly cool: it's a method for extracting sprites and their underlying FSMs from a single gameplay video. You can see some of the learned code (using a DSL) in the last photo!
This dataset seems like it would take quite a bit of work to construct, and could be useful for a number of tasks!
This dataset seems like it would take quite a bit of work to construct, and could be useful for a number of tasks!
In the first talk I've ever barked at the screen during, we have Jonathan Morse presenting on Expressive Range Characterization for Text-to-Audio Models! Very fun talk!
In the first talk I've ever barked at the screen during, we have Jonathan Morse presenting on Expressive Range Characterization for Text-to-Audio Models! Very fun talk!
I really appreciated the look at the behaviour patterns of the agents rather than just looking at the rewards. It was helpful to see what was going on!
I really appreciated the look at the behaviour patterns of the agents rather than just looking at the rewards. It was helpful to see what was going on!
I am curious about their evaluation here. I wonder how the network would perform against two PPO agents, as it's possible the worse agents help their agent win by "dealing in".
I am curious about their evaluation here. I wonder how the network would perform against two PPO agents, as it's possible the worse agents help their agent win by "dealing in".
It's quite an interesting problem! I like systems that learn spaces, and I'm used to neural approaches doing this
It's quite an interesting problem! I like systems that learn spaces, and I'm used to neural approaches doing this
This work is very exciting to me, and I've had the pleasure of chatting with Manuel about program synthesis this week!
This work is very exciting to me, and I've had the pleasure of chatting with Manuel about program synthesis this week!
I really appreciated the discussion of potential applications of the approach, such as teaching people how to play these games!
I really appreciated the discussion of potential applications of the approach, such as teaching people how to play these games!
I've been following the stealth game work from this lab for a while, and love the visualization of the fields in the presentation!
I've been following the stealth game work from this lab for a while, and love the visualization of the fields in the presentation!
Sam is a clear presenter as always, even for those without a background in declarative programming!
Sam is a clear presenter as always, even for those without a background in declarative programming!
What an amazing retrospective with insight into the future! I'll be thinking about this one for a while.
What an amazing retrospective with insight into the future! I'll be thinking about this one for a while.
I got to try this at the demo session, and found the generated levels to be interesting and sometimes a bit challenging!
I got to try this at the demo session, and found the generated levels to be interesting and sometimes a bit challenging!