Something a little different! For ages, there have been spurious times where I desired to make some small simple mobile game. Something arcade-style where you just score points.
March 12, 2025 at 8:44 PM
Something a little different! For ages, there have been spurious times where I desired to make some small simple mobile game. Something arcade-style where you just score points.
Here's also a little video showcasing Scarlett's facial rig (at the time, I had only rigged up half of the face, but I later wrote a script that would copy and mirror it to the other side)
March 8, 2025 at 5:05 PM
Here's also a little video showcasing Scarlett's facial rig (at the time, I had only rigged up half of the face, but I later wrote a script that would copy and mirror it to the other side)
From a doom/quake FPS experiment project with seamless(ish) portals! Nice smooth slope/step movement! The rendering of the portals was solid enough until you got too close, to which it usually flickered a bit (also they did not draw the skybox, but that wasn't a priority at the time)
March 7, 2025 at 9:41 PM
From a doom/quake FPS experiment project with seamless(ish) portals! Nice smooth slope/step movement! The rendering of the portals was solid enough until you got too close, to which it usually flickered a bit (also they did not draw the skybox, but that wasn't a priority at the time)
The latest experiment project thingy. A 3D platformer inspired by Super Mario 64, but with more basic movement of just jumping (done!) and punching (tbd) We've got alternating L/R jump animations, walk/run animation based on move speed, "jiggle bones" for the ears and hair-tufts!
March 4, 2025 at 8:44 PM
The latest experiment project thingy. A 3D platformer inspired by Super Mario 64, but with more basic movement of just jumping (done!) and punching (tbd) We've got alternating L/R jump animations, walk/run animation based on move speed, "jiggle bones" for the ears and hair-tufts!
Some gameplay footage from an old retro horror game style thing. It was my first time doing 3D FPS gameplay ever! It was fun to code the little hand-pick-up GUI thing as well, even though it appears on objects too far away in this video.
March 3, 2025 at 7:29 PM
Some gameplay footage from an old retro horror game style thing. It was my first time doing 3D FPS gameplay ever! It was fun to code the little hand-pick-up GUI thing as well, even though it appears on objects too far away in this video.