Final part
Final part
Part 3
Part 3
Part 2
Part 2
Extra info: Chase theme is inspired by the soundtrack of murder drones.
Extra info: Chase theme is inspired by the soundtrack of murder drones.
But a small number of them had malfunction and escaped plus with great travel abilities provided by their blade feathers on wing, arm, and tail which provides gliding capabilities.
These robots now hunts any drones or humans that they deemed a safety hazard."
But a small number of them had malfunction and escaped plus with great travel abilities provided by their blade feathers on wing, arm, and tail which provides gliding capabilities.
These robots now hunts any drones or humans that they deemed a safety hazard."
Lore: "A Prototype before the current design of the robotic raptors. It' was made to be the most efficient hunting bot in the company but It was deemed to dangerous for proper usage. Orders have been made to destroy these prototypes
Lore: "A Prototype before the current design of the robotic raptors. It' was made to be the most efficient hunting bot in the company but It was deemed to dangerous for proper usage. Orders have been made to destroy these prototypes
Final part
Extras
Kill animation: Fallen wing Will skewer the survivor with its beak and stare into their eyes, then he flings them off of his beak
Chase theme: music similar to Is classical music like ode to joy which Represents the fact that fallen wing come from space.
Hope you enjoy this.
Final part
Extras
Kill animation: Fallen wing Will skewer the survivor with its beak and stare into their eyes, then he flings them off of his beak
Chase theme: music similar to Is classical music like ode to joy which Represents the fact that fallen wing come from space.
Hope you enjoy this.
Ability 3, Cosmic Display: Fallen wing will open up his wings, showing a beautiful cosmic glowing pattern on his wings. When survivors look long enough at dazzling patterns that become Measurized by it
Which gives them a speed debuff by 20% that last for 8 seconds
10 sec CD
Ability 3, Cosmic Display: Fallen wing will open up his wings, showing a beautiful cosmic glowing pattern on his wings. When survivors look long enough at dazzling patterns that become Measurized by it
Which gives them a speed debuff by 20% that last for 8 seconds
10 sec CD
Ability 2, Cosmic Glide: fallen wing Will temporarily take a short flight Fowards ( Similar to inkfell's Ability) When a survivor is hit.
They will take a 20% increase in damage by the monster which last for 7 seconds
Ability cool down for 13 seconds.
Ability 2, Cosmic Glide: fallen wing Will temporarily take a short flight Fowards ( Similar to inkfell's Ability) When a survivor is hit.
They will take a 20% increase in damage by the monster which last for 7 seconds
Ability cool down for 13 seconds.
Ability one, cosmic Tongue: Fallen wing will use his barb-wired like tongue to catch and pull the survivor towards him.The tongue can be controlled by the player playing as fallen wing to catch the human.
It it hits=20 second cool down
If miss= it retracts, 5 sec CD
Primitive war reference
Ability one, cosmic Tongue: Fallen wing will use his barb-wired like tongue to catch and pull the survivor towards him.The tongue can be controlled by the player playing as fallen wing to catch the human.
It it hits=20 second cool down
If miss= it retracts, 5 sec CD
Primitive war reference
After the loyal subject screams at the survivor, it will disappear for 20 seconds and afterward return back to the map.
After the loyal subject screams at the survivor, it will disappear for 20 seconds and afterward return back to the map.
Passive ability, loyal subjects: Three loyal subjects fly around the map looking for survivors.
When a survivor is spotted. It lets out a loud shriek sound that acts as a jump scare for the survivor. the survivor will be Desoriented for 6 seconds and highlighted for the monster for 15 seconds
Passive ability, loyal subjects: Three loyal subjects fly around the map looking for survivors.
When a survivor is spotted. It lets out a loud shriek sound that acts as a jump scare for the survivor. the survivor will be Desoriented for 6 seconds and highlighted for the monster for 15 seconds
Status and abilities on fallen wing concept
Status: his default attack caused 40 damage when striking his beak at survivors, but while galloping (running) moves slower than MX but faster than inkfell
Status and abilities on fallen wing concept
Status: his default attack caused 40 damage when striking his beak at survivors, but while galloping (running) moves slower than MX but faster than inkfell
But there a problem for the fallen one, humans are slowly terriforming this world into unhabitual one.
Thus, he and his three loyal subjects shall hunt down these PEST and afterward bulid a new kingdom
From that day on, he shall be known as
FALLEN WING
But there a problem for the fallen one, humans are slowly terriforming this world into unhabitual one.
Thus, he and his three loyal subjects shall hunt down these PEST and afterward bulid a new kingdom
From that day on, he shall be known as
FALLEN WING
one day he Commit a heinous crime against his people.
They banished him to a distance planet where he fell a great height along side with three loyal subjects
Instead of finding an empty planet, instead, was met with a beautiful and lush world, right for the taking
one day he Commit a heinous crime against his people.
They banished him to a distance planet where he fell a great height along side with three loyal subjects
Instead of finding an empty planet, instead, was met with a beautiful and lush world, right for the taking