Eli Davis
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elicdavis.bsky.social
Eli Davis
@elicdavis.bsky.social
Author of Polyform, a node-based 3D modeling software for the web
https://elicdavis.github.io/polyform/
success
November 15, 2025 at 10:50 PM
gettttinnnggg closer
November 15, 2025 at 4:13 PM
?
November 12, 2025 at 2:07 AM
An attempt at de-warping UVs due to the quad's surface being turned into a sphere.

The orange line is my attempt at converting from sphere to UV space. But I'm positive I'm still doing something wrong.
November 7, 2025 at 2:08 AM
My wife was legit just laid off Monday. The company wasn't hiring anyone unless you can "justify a reason an AI can't do the job". Everyone there is overworked.

I don't think there's any real thinking behind tech bro boners for this thing. Their all too busy high off their own farts.
November 5, 2025 at 4:04 PM
shitty golf ball
November 4, 2025 at 3:56 AM
Way too many nodes to accomplish this, but hey, it's possible now.
November 2, 2025 at 9:55 PM
10 loc
November 1, 2025 at 10:04 PM
This was atleast the case with Unity3D. I was hired on around 2k people. Grew to 8k, then laid back off to I think 2k? Maybe less?
October 29, 2025 at 2:30 PM
I don't know how you look back on this year and think "oh yeah these guys just talk they won't actually do anything"
October 24, 2025 at 2:20 AM