Normally make matches on the vertical or horizontal axis, but if it involves a Diagonals die, a magical third axis becomes available!
Override Mode is all about discovering synergies between special dice.
More PARALLAX reveals on their way…
#indiedev #roguelike #gamedev
Normally make matches on the vertical or horizontal axis, but if it involves a Diagonals die, a magical third axis becomes available!
Override Mode is all about discovering synergies between special dice.
More PARALLAX reveals on their way…
#indiedev #roguelike #gamedev
Override Mode is where things get wild. Collectible dice with game-breaking abilities. 36 special dice = 7,140 unique combinations. Every run is different.
#indiedev #roguelike #puzzlegame
Override Mode is where things get wild. Collectible dice with game-breaking abilities. 36 special dice = 7,140 unique combinations. Every run is different.
#indiedev #roguelike #puzzlegame
Match poker-style hands by shifting perspectives. Your viewing angle changes everything, even how the board refills. Two game modes:
- Infinite (think: Tetris)
- Override (think: Balatro)
#indiedev #puzzlegame
Match poker-style hands by shifting perspectives. Your viewing angle changes everything, even how the board refills. Two game modes:
- Infinite (think: Tetris)
- Override (think: Balatro)
#indiedev #puzzlegame
Added a points and level system: rarer hands = more points and each level requires ~20% more points to advance. Plus, I also set the dark dice to spawn more frequently as you level up.
So your reward for playing well is… escalating tension!
You’re welcome.
#indiedev #puzzlegame
Added a points and level system: rarer hands = more points and each level requires ~20% more points to advance. Plus, I also set the dark dice to spawn more frequently as you level up.
So your reward for playing well is… escalating tension!
You’re welcome.
#indiedev #puzzlegame
From the beginning I knew I wanted a retro sci-fi / arcade aesthetic. A laser grid is badass and it heightens the effect of the perspective shift. I started with neon green, but after I tried switching to neon blue, there was no going back. 🕶️
#indiedev #puzzlegame #retro #scifi
From the beginning I knew I wanted a retro sci-fi / arcade aesthetic. A laser grid is badass and it heightens the effect of the perspective shift. I started with neon green, but after I tried switching to neon blue, there was no going back. 🕶️
#indiedev #puzzlegame #retro #scifi
Gray dice can only be cleared with large hands (5-6 dice). And if the gray dice ever show all six values at once in any one perspective? Game over.
Now you're not just making matches, you're managing perspective-specific threats. 👀
#indiedev #puzzlegame #gamedev
Gray dice can only be cleared with large hands (5-6 dice). And if the gray dice ever show all six values at once in any one perspective? Game over.
Now you're not just making matches, you're managing perspective-specific threats. 👀
#indiedev #puzzlegame #gamedev
The direction you're viewing the board determines how dice refill after you clear a hand. Makes every angle matter strategically. First time this worked felt like magic ✨
#indiedev #puzzlegame #gamedev
The direction you're viewing the board determines how dice refill after you clear a hand. Makes every angle matter strategically. First time this worked felt like magic ✨
#indiedev #puzzlegame #gamedev
#indiedev #iosgaming #puzzlegame
#indiedev #iosgaming #puzzlegame