Match poker-style hands by shifting perspectives. Your viewing angle changes everything, even how the board refills. Two game modes:
- Infinite (think: Tetris)
- Override (think: Balatro)
#indiedev #puzzlegame
Normally make matches on the vertical or horizontal axis, but if it involves a Diagonals die, a magical third axis becomes available!
Override Mode is all about discovering synergies between special dice.
More PARALLAX reveals on their way…
#indiedev #roguelike #gamedev
Normally make matches on the vertical or horizontal axis, but if it involves a Diagonals die, a magical third axis becomes available!
Override Mode is all about discovering synergies between special dice.
More PARALLAX reveals on their way…
#indiedev #roguelike #gamedev
Override Mode is where things get wild. Collectible dice with game-breaking abilities. 36 special dice = 7,140 unique combinations. Every run is different.
#indiedev #roguelike #puzzlegame
Override Mode is where things get wild. Collectible dice with game-breaking abilities. 36 special dice = 7,140 unique combinations. Every run is different.
#indiedev #roguelike #puzzlegame
Match poker-style hands by shifting perspectives. Your viewing angle changes everything, even how the board refills. Two game modes:
- Infinite (think: Tetris)
- Override (think: Balatro)
#indiedev #puzzlegame
Match poker-style hands by shifting perspectives. Your viewing angle changes everything, even how the board refills. Two game modes:
- Infinite (think: Tetris)
- Override (think: Balatro)
#indiedev #puzzlegame
Added a points and level system: rarer hands = more points and each level requires ~20% more points to advance. Plus, I also set the dark dice to spawn more frequently as you level up.
So your reward for playing well is… escalating tension!
You’re welcome.
#indiedev #puzzlegame
Added a points and level system: rarer hands = more points and each level requires ~20% more points to advance. Plus, I also set the dark dice to spawn more frequently as you level up.
So your reward for playing well is… escalating tension!
You’re welcome.
#indiedev #puzzlegame
From the beginning I knew I wanted a retro sci-fi / arcade aesthetic. A laser grid is badass and it heightens the effect of the perspective shift. I started with neon green, but after I tried switching to neon blue, there was no going back. 🕶️
#indiedev #puzzlegame #retro #scifi
From the beginning I knew I wanted a retro sci-fi / arcade aesthetic. A laser grid is badass and it heightens the effect of the perspective shift. I started with neon green, but after I tried switching to neon blue, there was no going back. 🕶️
#indiedev #puzzlegame #retro #scifi
This was one of the first games I bought on my first iPhone (a 3GS). I’ve been playing ever since. It brilliant and it’s part of why I’m making an endless puzzler. I hope it can stick with even one person that way.
#puzzlegame #indiedev
This was one of the first games I bought on my first iPhone (a 3GS). I’ve been playing ever since. It brilliant and it’s part of why I’m making an endless puzzler. I hope it can stick with even one person that way.
#puzzlegame #indiedev
Gray dice can only be cleared with large hands (5-6 dice). And if the gray dice ever show all six values at once in any one perspective? Game over.
Now you're not just making matches, you're managing perspective-specific threats. 👀
#indiedev #puzzlegame #gamedev
Gray dice can only be cleared with large hands (5-6 dice). And if the gray dice ever show all six values at once in any one perspective? Game over.
Now you're not just making matches, you're managing perspective-specific threats. 👀
#indiedev #puzzlegame #gamedev
The direction you're viewing the board determines how dice refill after you clear a hand. Makes every angle matter strategically. First time this worked felt like magic ✨
#indiedev #puzzlegame #gamedev
The direction you're viewing the board determines how dice refill after you clear a hand. Makes every angle matter strategically. First time this worked felt like magic ✨
#indiedev #puzzlegame #gamedev
Elbowface Games is headquarted south of beautiful… downtown… Calgary, Alberta
99percentinvisible.org/hl/
@99pi.org @romanmars.bsky.social
Elbowface Games is headquarted south of beautiful… downtown… Calgary, Alberta
99percentinvisible.org/hl/
@99pi.org @romanmars.bsky.social
#indiedev #iosgaming #puzzlegame
#indiedev #iosgaming #puzzlegame
Straights, X-of-a-kind, full house, plus some new ones for 6-die hands!
Easier to implement than selection, but getting it working was SO satisfying. First time it felt like playing a real game 🎲
#indiedev #iosgaming #puzzlegame
Straights, X-of-a-kind, full house, plus some new ones for 6-die hands!
Easier to implement than selection, but getting it working was SO satisfying. First time it felt like playing a real game 🎲
#indiedev #iosgaming #puzzlegame
Rule: You can only select dice in a straight line & each perspective has 2 valid axes for selection—along dice with adjacent sides. This makes perspective shifting matter because different views = different lines
Adjacency logic and hit detection were TOUGH
#indiedev #iOSgame
Here’s the twist: Parallax doesn’t just have ONE board—it has FOUR perspectives of the same board. Everything else is built on this. Getting all four angles working and switching between them was my Dr. Frankenstein “IT’S ALIVE” moment ⚡
️
#indiedev #iosgame #puzzlegame
Here’s the twist: Parallax doesn’t just have ONE board—it has FOUR perspectives of the same board. Everything else is built on this. Getting all four angles working and switching between them was my Dr. Frankenstein “IT’S ALIVE” moment ⚡
️
#indiedev #iosgame #puzzlegame
#iosgaming #puzzlegames #indiedev
#iosgaming #puzzlegames #indiedev