edmechgames.bsky.social
@edmechgames.bsky.social
Since people seem to love stats, here is how my first #steam game did after one month. I had 0 dev experience prior and dev cycle was 1 year.

Sale price: $8
Copies sold: 19
Net sales: $121
First steam check amount: $83

Check it out here on sale!

store.steampowered.com/app/2645110/...
Save 40% on Xenos: Cartoon Creature Catcher on Steam
A retro creature collector/pet battler with a focus on hunting rare variants and making every Xeno unique. All Xenos have random stats and move-sets that vary even within the same species! Delve into ...
store.steampowered.com
December 20, 2024 at 3:51 PM
Fists aren't the only way to get the job done in Slump Em! #gaming #videogame #gamedev

edmek55555.itch.io/slumpem
December 6, 2024 at 11:00 PM
Resource system up and runnin #gamedev #gaming #rpg
December 6, 2024 at 5:09 PM
Armor now also changes appearance. Why did I make that armor's visual a body in underwear? Glad you asked! I have no clue #gamedev #solodev
December 5, 2024 at 10:15 PM
Maybe not the clearest video to show this off, but now you have different animation sets based on your weapon type. #gamedev #solodev
December 5, 2024 at 7:06 PM
Added different weapon visuals and updating when player equips a new weapons. I thought this would be pretty easy but I should know better by now. All of the bugs are fixed though. I only have one inventory icon currently but you get the idea. #gamedev #solodev
December 5, 2024 at 4:24 PM
Added a context menu and a the ability to drop items from the menu. Was going to start on some other aspects of the game but there were a few loose ends to tie up with inventory. Hopefully next week I will be getting into the interesting stuff! #gamedev
December 4, 2024 at 9:12 PM
#videogame marketing is hard. So uh... go buy Xenos. Its fun. You battle your monsters against other monsters then catch more monsters to battle even more other monster. So with said, you should all go flood me with purchases. I want to drown in $8 bills store.steampowered.com/app/2645110/...
Xenos: Cartoon Creature Catcher on Steam
A retro creature collector/pet battler with a focus on hunting rare variants and making every Xeno unique. All Xenos have random stats and move-sets that vary even within the same species! Delve into ...
store.steampowered.com
December 3, 2024 at 3:30 PM
Added rarity color to item borders! Inventory system is almost fully completed. Then time to implement the stat system and tie the two together. Next week should be fun! #gamedev #solodev
November 29, 2024 at 10:55 PM
First #steam review went up today! Big thanks to
@aswhalergamer.bsky.social
for the kind words! Also had my first return 👎. Gotta take the yin with the yang! If you want to help offset that return, grab Xenos here store.steampowered.com/app/2645110/...

#gaming #indiegame #pokemon #RPG
November 29, 2024 at 8:52 PM
This happens all the time lately. It’s literally the cycle of game dev now it seems. Same thing with pizza tower. No one cared about Wario Land for a long time and all of a sudden Pizza Tower comes out and everyone was like “oh yeah. This is great!”
It feels insane that for over twenty years no one looked at Chrono Trigger, widely regarded as one of the greatest video games ever made, and thought "what if we make another game a lot like that".

Until Sea of Stars
November 28, 2024 at 10:13 PM
Equipment tooltips are up and running! Stats and effect description are just placeholder for now, but so far so good! #gamedev #gaming #yomomma
November 27, 2024 at 5:16 PM
Now that I have the base of my inventory system working, I am now working on stat and item effect generation. Did a little test and now I have a sword that spawns balls every couple of seconds when equipped. What more could you want? #gamedev #solodev
November 27, 2024 at 2:33 PM
Like #ShinyPokemon hunting? Like nuzlocks or randomizers? Like strategic battles that require planning and strategy? Then try Xenos! Demo is free and if you like it the full game is out now! #indiegame #gaming #RPG store.steampowered.com/app/2645110/...
Xenos: Cartoon Creature Catcher on Steam
A retro creature collector/pet battler with a focus on hunting rare variants and making every Xeno unique. All Xenos have random stats and move-sets that vary even within the same species! Delve into ...
store.steampowered.com
November 26, 2024 at 4:22 PM
Just registered for my first game jam! I am waiting on my steam funds from Xenos so I can get a few items to start working on my next commercial project, so I figured I will work on my inventory system and join a game jam in the meantime! #gamedev #solodev
November 25, 2024 at 5:11 PM
Added item borders for when I implement rarity. Also added tooltips for non-equipment items. Next up is tooltips for equipment items which will be a little more tricky #gamedev #gaming #solodev
November 22, 2024 at 5:21 PM
Added some freebie icons to liven up the inventory a system a bit and to make sure that sprites were passing incorrectly. So far so good. Now to hook it up to a stats system and really get everything rockin and rollin. #gamdev #gaming #solodev
November 21, 2024 at 8:30 PM
A lot of #gamedev like to talk about how useless a good idea is and that could not be further from the truth. A good idea is everything. I don't care who you are, if your idea is an open world MMO with 90 classes, you are going to struggle. A good, executable idea is everything
November 21, 2024 at 3:09 PM
More of my attempt at creating a modular, scalable inventory system (aka development hell for me). Equipment system up and running! #gamedev #indiedev #solodev
November 20, 2024 at 11:03 PM
How people think you use chatGPT for #gamedev: *type a prompt into chatGPT. ChatGPT delivers a functional script that does exactly what you need*

How it really works: *type a question about an error in chatGPT. Tell chatGPT why its wrong until you figure it out yourself*
November 19, 2024 at 8:24 PM
It has been painstaking but the inventory system is coming along. I have managed to keep dependencies to a minimum and most of the functionality I need is working great. A lot of work to go but the hope is that I will be able to reuse this fairly easily once complete #gamedev
November 19, 2024 at 8:16 PM
Hey everyone! In case you missed it, I released my first game on #steam a few weeks ago. If you like #pokemon or other similar pet battlers, be sure to check it out. It is perfect for shiny hunters and folks who like a more strategic approach to battles! store.steampowered.com/app/2645110/...
Xenos: Cartoon Creature Catcher on Steam
A retro creature collector/pet battler with a focus on hunting rare variants and making every Xeno unique. All Xenos have random stats and move-sets that vary even within the same species! Delve into ...
store.steampowered.com
November 19, 2024 at 7:45 PM
Minotauros does not play around! There goes my 15 title defense streak! #gamedev #indiegame
November 13, 2024 at 7:22 PM
Added two new fighters to my current build of slump em. Minotauros is a surprisingly fast brute that loves to throw heavy volume. Randy Rhino is a slow, heavy handed fighter with a dangerous horn if you get too close! #gamedev #indiegame
November 13, 2024 at 7:17 PM
Happy #MondayMorning #gamers! If you are looking for something to play until the massive year end sales come up, Xenos (my pet battler #indiegame) is still on a 10% launch discount until Wednesday! Grab it here! store.steampowered.com/app/2645110/...
Save 10% on Xenos: Cartoon Creature Catcher on Steam
A retro creature collector/pet battler with a focus on hunting rare variants and making every Xeno unique. All Xenos have random stats and move-sets that vary even within the same species! Delve into ...
store.steampowered.com
November 4, 2024 at 2:10 PM