Strategy / UX / Product
LET ME PERSONALISE THIS FOR CRYING OUT LOUD!!!!
LET ME PERSONALISE THIS FOR CRYING OUT LOUD!!!!
I'm working in enterprise though and building something quite complex.
I should imagine if I were building more simple web based 'things' it would be a much better experience.
I'm working in enterprise though and building something quite complex.
I should imagine if I were building more simple web based 'things' it would be a much better experience.
Yes, you spend 4 weeks coding and testing something, but it failed. Then you iterated, and it failed again. Maybe 4 weeks of research up front and you'd have built the right solution first time. It's actually faster...
Yes, you spend 4 weeks coding and testing something, but it failed. Then you iterated, and it failed again. Maybe 4 weeks of research up front and you'd have built the right solution first time. It's actually faster...
Those of us who have been around for a little longer than we sometimes care to mention (not least because of ageism in our profession) have seen this problem many times...
Those of us who have been around for a little longer than we sometimes care to mention (not least because of ageism in our profession) have seen this problem many times...
THIS IS WHY IT HAPPENS FIRST.
THIS IS WHY IT HAPPENS FIRST.
However, I expect then, we'll have loads of people claiming "efficiently" means "fast".
Maybe that's how the whole thing started. Does anyone here remember?
However, I expect then, we'll have loads of people claiming "efficiently" means "fast".
Maybe that's how the whole thing started. Does anyone here remember?
"The problem isn’t that decisions aren’t fast enough, that’s actually a symptom. The real problem is that the strategy is garbage."
(original post: www.linkedin.com/posts/ddemar...)
"The problem isn’t that decisions aren’t fast enough, that’s actually a symptom. The real problem is that the strategy is garbage."
(original post: www.linkedin.com/posts/ddemar...)
Understand your users problems.
Understand the outcomes they need.
Design for that experience*
It's not Product management. It's not Product design. It's not "fail fast and iterate".
It's the core of UX. Always has been. Always will be.
*not limited to a product and interface
Understand your users problems.
Understand the outcomes they need.
Design for that experience*
It's not Product management. It's not Product design. It's not "fail fast and iterate".
It's the core of UX. Always has been. Always will be.
*not limited to a product and interface
I find it incredible that so many companies operate in this way and fail time and time again. Even the big ones.
If you don't know what you're users problems are and what they need to solve, how do you know what to build?
This is fundamentally UX.
I find it incredible that so many companies operate in this way and fail time and time again. Even the big ones.
If you don't know what you're users problems are and what they need to solve, how do you know what to build?
This is fundamentally UX.
"We were at least 250x bigger, and we tried everything. But ultimately, Goliath lost…
We never validated our core assumptions before investing heavily in solutions."
Basically "we guessed what we thought users wanted"
"We were at least 250x bigger, and we tried everything. But ultimately, Goliath lost…
We never validated our core assumptions before investing heavily in solutions."
Basically "we guessed what we thought users wanted"
That would be quite life changing.
Look at the simple problems right In front of your users.
2/2
That would be quite life changing.
Look at the simple problems right In front of your users.
2/2