ecsolticia
ecsolticia.bsky.social
ecsolticia
@ecsolticia.bsky.social
Mathematics, DSLs, automata, computer simulation and big words tickle my fancy.

ecsolticia.codeberg.page
Thanks!
It's plain HTML and CSS with JavaScript glue code for WebAssembly.
January 4, 2026 at 3:57 PM
Web design isn't my strong suit, hence the basic look.
January 4, 2026 at 6:04 AM
newlines become headers. Other blocks separated by two newlines become paragraphs in the sense of the HTML p tag.
Words in all-caps become emphasized. That's it!

I'm finding it fun to write with no explicit formatting but getting back a well-formatted markdown or HTML output instead. (2/2)
January 2, 2026 at 7:34 AM
sustaining focused sessions consistently being more difficult.

I might benefit from reminding myself that how long something takes or how difficult something feels is not merely a function of how complex the task is, but also of whether and to what extent I'm interested in it.
December 31, 2025 at 12:39 PM
I didn't initially expect to suddenly get better at the game with no practice. But again, I was only 14-15 back then. Presumably, some of this has to do with something something cognitive development. (2/2)
December 22, 2025 at 11:16 AM
The shapes are defined as PackedVector2Array polygons. I put those polygon arrays in an array, and then randomized which item is selected per each mouse click (where you use RMB to get new shape, LMB to place shape and get a new one to place)
December 17, 2025 at 3:10 PM
real
December 12, 2025 at 2:05 PM
Not counting yesterday since I took an intentional break away from the project.
December 8, 2025 at 1:33 PM
this speaks to me
November 19, 2025 at 3:55 PM