DustedHam
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dustedham.bsky.social
DustedHam
@dustedham.bsky.social
I make video games and wot-not.
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Ok! I guess I've lived under a rock long enough. Back to being chronically online and making video games. #gamedev
Reposted by DustedHam
time from reading some new tsutomu nihei to drawing another megastructure: <48 hrs
November 11, 2025 at 9:41 PM
Are folks using FMod or Wwise nowadays for their audio middleware, I'm not really an audio guy but I'm gonna have to learn something.
Give me them opinions! #gamedev
November 9, 2025 at 5:21 PM
Reposted by DustedHam
After 6 months of work, I released my game today. It’s an auto-battler that lets the player make an army of fruit to fight a horde of aliens.

Please help retweet. So, more people know about this game. :’)

#gamedev #indiegame #autobattler #roguelike
November 7, 2025 at 2:06 AM
Development of Diesel Worm is going pretty well in the background, a lot of sub-system and core tech stuff. Sooo nothing super interesting to show for visuals. But I am starting on implementing some VFX/SFX systems, so hopefully I'll have some cool stuff to show off soon. #gamedev #boringcodestuff
November 7, 2025 at 12:03 AM
Got out into the mountains this weekend! Very excited it's starting to snow up there. It'll be skiing season soon!
November 4, 2025 at 4:35 PM
Literally just posting this so I don't loose the file, haha.
November 3, 2025 at 3:48 PM
This is from a few weeks ago, but I just remembered it and it made me giggle.

I wrote a quick thing to limit heavy systems to only a few ms per frame. I had a bug that made it do the opposite... but only if your PC was very fast, haha. #gamedev
November 2, 2025 at 5:15 PM
I've been working on a little game in the background for a month or so now.... It's basically going to be snake + guns rogue like type thing. Here's where me and the team are at so far!

#gamedev #indiedev #screenshotsaturday #unity3d
November 1, 2025 at 1:23 PM
Ok! I guess I've lived under a rock long enough. Back to being chronically online and making video games. #gamedev
October 31, 2025 at 7:55 PM