Mario Bros. Teamwork
Able characters: 1 Mario and 1 Luigi
Do 50 damage to two fighters on the field.
Mario Bros. Teamwork
Able characters: 1 Mario and 1 Luigi
Do 50 damage to two fighters on the field.
140 HP
Bounce - 30
Each time you use this attack, ass 10 to Pinball Mario’s attack power.
Pinball Shot - 40
140 HP
Bounce - 30
Each time you use this attack, ass 10 to Pinball Mario’s attack power.
Pinball Shot - 40
Event
This card can be played at no cost of an event action, this is not affected by event-preventing effects.
Inflict an extra 20 dmg to the opponent if the opponent is a Mario or Luigi.
Event
This card can be played at no cost of an event action, this is not affected by event-preventing effects.
Inflict an extra 20 dmg to the opponent if the opponent is a Mario or Luigi.
HP: 160
Constant Ability: +20 attack power when against a Kong
Crush: Inflict 80 dmg (-50 to self)
HP: 160
Constant Ability: +20 attack power when against a Kong
Crush: Inflict 80 dmg (-50 to self)
“Mario” and “Luigi” get +20 HP and +10 to their attacks when they are played from your side deck.
“Mario” and “Luigi” get +20 HP and +10 to their attacks when they are played from your side deck.
Event - All Marvel Heroes gain 20 HP and 20 attack power.
Event - All Marvel Heroes gain 20 HP and 20 attack power.
HP: 130
Master Sword, Chibi Style - 50
Catch the Fairy - Once this is used, if Chibi Link were to fall, revive him with 30 HP
HP: 130
Master Sword, Chibi Style - 50
Catch the Fairy - Once this is used, if Chibi Link were to fall, revive him with 30 HP
You can choose to either increase your HP by 40 or increase your attacks by 10.
You can choose to either increase your HP by 40 or increase your attacks by 10.
I have no idea who made these, but I thought it would be fun to post one a day and see how well balanced this hypothetical game is.
I have no idea who made these, but I thought it would be fun to post one a day and see how well balanced this hypothetical game is.