Max Davidse 🔜 GamesCom
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dragonspiritgames.bsky.social
Max Davidse 🔜 GamesCom
@dragonspiritgames.bsky.social
Crazy Dutch Game Developer, making Gaia, a fully accessible 2D pixel-art platformer about my daughter, Greek Mythology and pollution. Wishlist on steam: https://store.steampowered.com/app/2928590/Gaia/
https://www.youtube.com/@dragonspiritgames4936
After...
November 11, 2025 at 10:22 AM
I reworked some of the level design of Atlantis a little bit for Poseidon. Still not the tileset, but the dithering in the sky and mountains, as well as the reflection has been addressed. Now looks much cleaner, look at before and after. Before...
November 11, 2025 at 10:22 AM
Hi, I am Max and I am working on a fully accessible 2D pixel-art platformer called Gaia, about my daughter, Greek Mythology and pollution. Recently I have been working on the #Poseidon level
October 30, 2025 at 1:04 PM
Got some nice progress going today on the Poseidon level for Gaia. Made a very icky tileset I guess, but at least we can use it, and we got the parallax effect working. It is very subtle but I like it. More work needs to be done for sure. #indiedev #gamedev
October 23, 2025 at 12:50 PM
I promised the other day to make a video of where we stand with the keyboard navigation of our fully accessible game and the audio to use in it. So here that is. It doesn't look like anything, but it does work, and has audio under all the buttons, not final for sure. Sound on!
May 2, 2025 at 7:58 AM