Max Davidse 🔜 GamesCom
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dragonspiritgames.bsky.social
Max Davidse 🔜 GamesCom
@dragonspiritgames.bsky.social
Crazy Dutch Game Developer, making Gaia, a fully accessible 2D pixel-art platformer about my daughter, Greek Mythology and pollution. Wishlist on steam: https://store.steampowered.com/app/2928590/Gaia/
https://www.youtube.com/@dragonspiritgames4936
After...
November 11, 2025 at 10:22 AM
I reworked some of the level design of Atlantis a little bit for Poseidon. Still not the tileset, but the dithering in the sky and mountains, as well as the reflection has been addressed. Now looks much cleaner, look at before and after. Before...
November 11, 2025 at 10:22 AM
🩸 Indie Horror Appreciation Stream Tonight!

Two spine-tingling indie horror games, two incredible devs - both joining live as we play!
💀 Shroud of Gloom by @madchirpy.bsky.social
📬 The Mailroom by @jotson.bsky.social

We will start as usual around 8PM CET over at twitch.tv/dragonspirit...
November 3, 2025 at 9:20 AM
Hi, I am Max and I am working on a fully accessible 2D pixel-art platformer called Gaia, about my daughter, Greek Mythology and pollution. Recently I have been working on the #Poseidon level
October 30, 2025 at 1:04 PM
Got some nice progress going today on the Poseidon level for Gaia. Made a very icky tileset I guess, but at least we can use it, and we got the parallax effect working. It is very subtle but I like it. More work needs to be done for sure. #indiedev #gamedev
October 23, 2025 at 12:50 PM
A quick update from the recent streams and I have been struggling because Poseidon himself seemed to want to destroy my water shader. I fixed it and this gave me the chance to make a new scene for Poseidon. I designed it first (first screenshot) added it to Unity next. #indiedev
October 22, 2025 at 2:21 PM
Mondays can feel like Sisyphus pushing his boulder - work calls, Azure tasks, game dev hurdles. But here’s the trick: every push makes us stronger. 💪

I treat Monday as a gift from the gods - another chance to build, create, and grow.

How’s your climb today?
#MotivationalMonday
September 22, 2025 at 7:02 AM
🌊 Poseidon's Fury 🌊
In Gaia, Poseidon's realm is a tempestuous domain where the seas rage and the earth quakes. Will Gaia restore balance?
🎮 Wishlist now: store.steampowered.com/app/2928590/... #GaiaGame #IndieDev #Poseidon #GameDev #WishlistWednesday
August 20, 2025 at 9:20 AM
As you may have heard, last Monday it was my birthday. Today one of my colleagues came to me with, as he said, "a small gift". I don't know about you guys, but to me, this is not a small gift, but a sign that someone is truly paying attention, and I LOVE it!
June 27, 2025 at 7:30 AM
I promised the other day to make a video of where we stand with the keyboard navigation of our fully accessible game and the audio to use in it. So here that is. It doesn't look like anything, but it does work, and has audio under all the buttons, not final for sure. Sound on!
May 2, 2025 at 7:58 AM
🌟 It’s #TrailerTuesday! 🌟

#indiedev, it’s our time to shine! Got a trailer? Screenshot? Concept art? Even just an idea? Share your progress here – no matter the stage, it deserves love. Let’s build each other up and spread the word about amazing projects! 🚀💻
December 10, 2024 at 10:37 AM
This is quite accurate if you ask me. I do most of the things I do out of a sense of love. If I were to describe myself, I would say I have a big heart and love making people happy, so it is nice to see that back here.
uquiz.com/quiz/p0u5c3?...
November 5, 2024 at 8:14 AM
Which butterfly do you think looks better for a side-scrolling platformer? I need your opinion for my game Gaia #indiedev #gamedev #pixelart #butterfly
October 22, 2024 at 7:13 AM
Grateful for the amazing indie dev community and all the support as we build #Gaia! 🌿 Every bit of feedback pushes us closer to creating the most accessible pixel-art platformer! 🙏 What are you thankful for today? #ThankfulThursday #IndieDev #GameDev #Accessibility #PixelArt
October 17, 2024 at 7:57 AM
Tonight it is time to show appreciation again to other #indiedev creators. As some of you know, I do this once a month, with exceptions. This month I would like to take a look at two completely different games.
- Alpine Lake (by @MossyGroveGames)
- Unfair Rampage (by x.com/imphenzia)
October 7, 2024 at 9:53 AM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge

#Games

#GameDev
Day 6: Wolfenstein 3D
October 2, 2024 at 9:01 AM
🎬 It’s #TrailerTuesday! 🎮
Polishing your game? Deep in #WIP? Today’s the day to show off those trailers! Let’s fill the timeline with #indiedev #gamedev greatness! 🔥🎥
Drop your projects below and let’s celebrate creativity! 👇✨
October 1, 2024 at 8:34 AM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge

#Games

#GameDev
Day 5: Unreal Tournament
October 1, 2024 at 6:44 AM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge

#Games

#GameDev
Day 4: Full Throttle
September 27, 2024 at 8:23 AM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge

#Games

#GameDev
Day 3: Day of the Tentacle
September 26, 2024 at 6:43 AM
I've been making some progress and updates on the #leveldesign for the #poseidon level of my game. It is a slow process for me as I am still a beginner #pixelartist but I hope it shows well how I am slowly building up the scene.
September 25, 2024 at 1:03 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge

#Games

#GameDev
Day 2: Baldur's Gate
September 25, 2024 at 8:25 AM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge

#Games

#GameDev
Day 1: Simon the Sorcerer
September 24, 2024 at 9:05 AM
🚨 It's #TrailerTuesday! 🚨
Check out the latest sneak peek of my fully accessible 2D pixel-art platformer! 🎮🌍 Inspired by Greek mythology and a fight against pollution, this game's all about inclusion.
Next, you're up! Show us your footage! 🔥
#IndieDev #GameDev
September 24, 2024 at 8:44 AM
Nice! I made one in #pixel-art for the Amsterdam level of my game. Hence "Bakkerij" on the facade, which simply means bakery! 😉
September 23, 2024 at 11:58 AM