She/Her
Former VTuber, Full-Time Office Worker
Aspiring Writer, Artist, Game Designer, Cosplayer!
#ClubAuroraGame
#ColorTycoonGame
We got a sereis of misc improvements around here! More Managers added, station numbers, and more interactions between the 3 events! We're coming together but balancing...OH balancing...
#gamedev #indiegame #indiegamedev
We got a sereis of misc improvements around here! More Managers added, station numbers, and more interactions between the 3 events! We're coming together but balancing...OH balancing...
#gamedev #indiegame #indiegamedev
But I did it. I added rate arrows next to stock with even some cute fade-in and out animations!
...All this work for just a little bit of flawed polish. UUGGHH
#gamedev #indiegame #indiegamedev
But I did it. I added rate arrows next to stock with even some cute fade-in and out animations!
...All this work for just a little bit of flawed polish. UUGGHH
#gamedev #indiegame #indiegamedev
That's right! Instead of clunky buttons, I finally figured out how to use a Radial Menu (github.com/jesuisse/god...) and get the background color and signals working!
You can now quickly and visually recognize and select colors! Can't wait to iterate!
#gamedev #indiegame #indiegamedev
That's right! Instead of clunky buttons, I finally figured out how to use a Radial Menu (github.com/jesuisse/god...) and get the background color and signals working!
You can now quickly and visually recognize and select colors! Can't wait to iterate!
#gamedev #indiegame #indiegamedev
I've spent the last few days beautifying and nailing down potential art styles.
I've also created a Main Menu and a Game Over screen! I just need a win screen, and then we got a fully functional demo!
Though, balancing Managers SUCKS!
#gamedev #indiegame #indiegamedev
I've spent the last few days beautifying and nailing down potential art styles.
I've also created a Main Menu and a Game Over screen! I just need a win screen, and then we got a fully functional demo!
Though, balancing Managers SUCKS!
#gamedev #indiegame #indiegamedev
Changed each station to a minimalist radial menu, and added a particle effect whenever a color produces! And LOOK AT IT! It adds SO much character to the game!
This is JUICY! Can't wait to do more visuals!
#gamedev #indiegame #indiegamedev
Changed each station to a minimalist radial menu, and added a particle effect whenever a color produces! And LOOK AT IT! It adds SO much character to the game!
This is JUICY! Can't wait to do more visuals!
#gamedev #indiegame #indiegamedev
Added a simple "Upgrade" system that uses color as currency! It cycles through random colors, so you need to actively make different colors to keep upgrading!
Addicted to my own game...
#gamedev #indiegame #indiegamedev
Added a simple "Upgrade" system that uses color as currency! It cycles through random colors, so you need to actively make different colors to keep upgrading!
Addicted to my own game...
#gamedev #indiegame #indiegamedev
I've created a total timer and payment system!
Every X minutes, you have to pay a certain amount of money. Otherwise, you lose (to come later). Survive 15 minutes to win!
Managers now cost an exponential amount of money, so spend wisely!
#gamedev #indiegame #indiegamedev
I've created a total timer and payment system!
Every X minutes, you have to pay a certain amount of money. Otherwise, you lose (to come later). Survive 15 minutes to win!
Managers now cost an exponential amount of money, so spend wisely!
#gamedev #indiegame #indiegamedev
You can now witness the price change in real-time with each manager!
In the future, I want to add a hover display per color that shows details, like adders, multipliers, etc.
Beautifying comes later!
#gamedev #indiegame #indiegamedev
You can now witness the price change in real-time with each manager!
In the future, I want to add a hover display per color that shows details, like adders, multipliers, etc.
Beautifying comes later!
#gamedev #indiegame #indiegamedev
In the future, I want to add "Conditions"/"Requirements" for certain Managers to work. Things like "only works if 3 different colors are being sold at once" etc
In the future, I want to add "Conditions"/"Requirements" for certain Managers to work. Things like "only works if 3 different colors are being sold at once" etc
We have a base resource, which has a simple function that modifiers a StatModifier and can be overloaded. It also contains an array of applicable colors.
Then, we extend it, and write custom but general functions. This allows us to mix and match values.
We have a base resource, which has a simple function that modifiers a StatModifier and can be overloaded. It also contains an array of applicable colors.
Then, we extend it, and write custom but general functions. This allows us to mix and match values.
Selling Price
Loading Bay Amount
Station Speed
I can add to this as development continues. Crucially, every color has its own Stat Modifier, allowing targeted upgrades and effects. I just have to write good Getter functions.
Selling Price
Loading Bay Amount
Station Speed
I can add to this as development continues. Crucially, every color has its own Stat Modifier, allowing targeted upgrades and effects. I just have to write good Getter functions.
Like Trinkets in roguelikes, Managers are the key to turning your basic color factory into an optimized machine that cranks out MASS PROFITS!
#gamedev #indiegame #indiegamedev
Like Trinkets in roguelikes, Managers are the key to turning your basic color factory into an optimized machine that cranks out MASS PROFITS!
#gamedev #indiegame #indiegamedev
But be careful! Bottlenecks are possible!
Up next: The Trinket System (Managers!)
#gamedev #indiegame #indiegamedev
But be careful! Bottlenecks are possible!
Up next: The Trinket System (Managers!)
#gamedev #indiegame #indiegamedev
My prototype already has buying, mixing, and selling stations that auto-start and stop based on inventory!
Humble beginnings, but number go up is already hypnotizing!
My prototype already has buying, mixing, and selling stations that auto-start and stop based on inventory!
Humble beginnings, but number go up is already hypnotizing!
Welp, I guess I GOTTA stream it now XD
Welp, I guess I GOTTA stream it now XD
What did I do?
I got the World Record for Frostpunk 2 Any%!
I want to thank everyone who showed up despite me disappearing from streaming, socials, and my discord.
One @everyone brought people back 🥹
What did I do?
I got the World Record for Frostpunk 2 Any%!
I want to thank everyone who showed up despite me disappearing from streaming, socials, and my discord.
One @everyone brought people back 🥹
This is what you love doing. I think for me, it was a fleeing passion, which is why I never came back to streaming (until yesterday XD).
If you wanna be big, I think having a YouTube editor and vod sifter would do wonders.
This is what you love doing. I think for me, it was a fleeing passion, which is why I never came back to streaming (until yesterday XD).
If you wanna be big, I think having a YouTube editor and vod sifter would do wonders.