Dylan
doubledeez.ca
Dylan
@doubledeez.ca
Senior Unreal UI Systems Programmer at Epic Games | Prev: Final Strike, Splitgate, Gears of War
Reposted by Dylan
Unreal Engine plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters. https://github.com/DoubleDeez/MDMetaDataEditor
#UnrealEngine
February 20, 2025 at 12:55 PM
Reposted by Dylan
I've made a Starter Pack for UE devs that give great tips that are helpful online. Know anyone that should be on it? Let me know!
November 22, 2024 at 8:59 PM
Reposted by Dylan
Edit metadata in #UnrealEngine blueprint classes and more with @doubledeez.ca's MDMetaDataEditor Plugin.

✅ Edit Conditions
✅ Filters for GameplayTags
✅ Custom float slider delta
✅ String combobox options
✅...

Advanced details menu options that you could only do in C++, now usable in blueprints!
Metadata Editor Plugin
YouTube video by Benjamin Thomas Blodgett
youtu.be
November 19, 2024 at 6:56 PM
Reposted by Dylan
TOptional support being added to UHT(meaning possibly added to BP), thanks
@doubledeez.ca
for sharing this!!!

github.com/EpicGames/Un...
September 26, 2023 at 1:16 AM