vt100
doctorcosmos.bsky.social
vt100
@doctorcosmos.bsky.social
dawless synths, video games, interactive art

https://linktr.ee/vt100
My Godot Tutorials continue: learning the mechanics of og zelda-esque block puzzles. Give me a follow and Read more on my free blog: www.patreon.com/posts/dev-lo...

#indiegame #godot #zeldaclone #blockpuzzle #pixelgame #gamedev #playmygame #oldschool #pixelart
November 3, 2025 at 11:44 PM
This is the PF3000 - a wall of giant touch pixels that allow you to draw and animate sprites with your hands - we're getting it ready with new sensors. Been fine tuning values on the touch controller. Things are working pretty good now. #leds #ledart #autumnlights #interactiveart #pixelart
October 8, 2025 at 5:38 PM
Playing around with the FABRIK algorithm for procedural animation. The arm is following my mouse pointer which you can't see in the video. I have a dev log coming for this soon. Give me a follow so you can get on that when it comes out.

#proceduralanimation #gamedev #indiegame
September 22, 2025 at 10:04 PM
Given I've only ever done some of this stuff is code, godot sure gives you the tools. Today we learned about tile map layers, terrain, collisions and y-sorting. Planned maybe a secret area or two too! This is is really fun! #godot #gamedev #pixelgame #passion #nevertooold #indiegame
September 18, 2025 at 10:58 PM
Walk cycle in godot - super easy to setup. I'm getting excited about pixel game dev. Need to keep learning though - who knows maybe i'll make something cool?

#godot #indiegame #gamedev #pixelgame
September 17, 2025 at 11:43 PM
Procedural Animation take 1 - this is the 'chain of circles' technique (idk what the technique is formally called). I'll have another blog post up soon but i just really really wanted to show you all a video of this working.

#gamedev #proceduralanimation #animation #graphicscode
September 10, 2025 at 11:17 PM
Just working on a capacitive touch based interactive art piece. We have the sensitivity cranked way up so things are acting a bit more like proximity sensors at the moment and I'm having some fun painting with my hands.

#ledart #interactiveart #lights #capacitivetouch #maker
September 2, 2025 at 6:49 PM
Alright - now we've got raycasted bullet collisions with pawns AND AND AND.... death animations. pew pew splat.

#unreal #indiegame #gamedev #learning #pewpew
August 22, 2025 at 6:12 PM
Now we have the speed and direction of the character driving the animation blend for natural looking anim. There's a little calculation you have to do relative to how the feet are animated to make it look right (luckily i had a class show me this). Now we're dancing.

#unreal #indiegames #gamdev
August 19, 2025 at 4:48 PM
Just finished the next section of my unreal class. We setup a little tank vs turret game. This section was learning about how to do some simple gameplay stuff in C++. It even has controller support via enhanced input. Still a long way to go. #gamedev #learning #maybesomeday #unreal
August 13, 2025 at 10:07 PM
I hurt my ear so been doing a little detour from music and learning some unreal engine with c++. I made a disappearing wall \o/ #gamedev #maybesomeday #unrealengine #learning
August 1, 2025 at 7:10 PM