DMDave
@dmdave.bsky.social
I write a lot.
www.patreon.com/dmdave
www.patreon.com/dmdave
If you could have anyone DM a game for you, who would you choose?
October 30, 2025 at 1:10 AM
If you could have anyone DM a game for you, who would you choose?
Just had an eBay buyer leave negative feedback because we “used the cheapest shipping available.”
We actually spent 150% more than the buyer paid for. Didn’t even contact us.
I have to deal with shit like this every fucking day and it’s exhausting.
We actually spent 150% more than the buyer paid for. Didn’t even contact us.
I have to deal with shit like this every fucking day and it’s exhausting.
October 20, 2025 at 5:19 AM
Just had an eBay buyer leave negative feedback because we “used the cheapest shipping available.”
We actually spent 150% more than the buyer paid for. Didn’t even contact us.
I have to deal with shit like this every fucking day and it’s exhausting.
We actually spent 150% more than the buyer paid for. Didn’t even contact us.
I have to deal with shit like this every fucking day and it’s exhausting.
365 Days of Villages 13/365:
Mistwood
A thriving crusader outpost where tensions run high between the human and fey-touched populations.
Mistwood
A thriving crusader outpost where tensions run high between the human and fey-touched populations.
October 17, 2025 at 3:25 PM
365 Days of Villages 13/365:
Mistwood
A thriving crusader outpost where tensions run high between the human and fey-touched populations.
Mistwood
A thriving crusader outpost where tensions run high between the human and fey-touched populations.
365 Days of Villages 12/365:
Millfiend
A fertile valley village overshadowed by a cursed windmill that no one dares speak of, save for a hidden cult that feeds it blood and fear.
Millfiend
A fertile valley village overshadowed by a cursed windmill that no one dares speak of, save for a hidden cult that feeds it blood and fear.
October 16, 2025 at 3:57 AM
365 Days of Villages 12/365:
Millfiend
A fertile valley village overshadowed by a cursed windmill that no one dares speak of, save for a hidden cult that feeds it blood and fear.
Millfiend
A fertile valley village overshadowed by a cursed windmill that no one dares speak of, save for a hidden cult that feeds it blood and fear.
365 Days of Villages 11/365:
Ironwood
Ironwood is an isolated, web-choked village ruled from the shadows by Spinnera, whose spies and servants ensure no secret escapes its twisted trees.
Ironwood
Ironwood is an isolated, web-choked village ruled from the shadows by Spinnera, whose spies and servants ensure no secret escapes its twisted trees.
October 15, 2025 at 3:26 AM
365 Days of Villages 11/365:
Ironwood
Ironwood is an isolated, web-choked village ruled from the shadows by Spinnera, whose spies and servants ensure no secret escapes its twisted trees.
Ironwood
Ironwood is an isolated, web-choked village ruled from the shadows by Spinnera, whose spies and servants ensure no secret escapes its twisted trees.
365 Days of Villages 10/365:
Highgate
Highgate is a soot-stained dwarven mining village in the Shattercrags, ruled by the Mining Guild and torn between relentless silver production, dangerous flooded tunnels, and rising union unrest.
Highgate
Highgate is a soot-stained dwarven mining village in the Shattercrags, ruled by the Mining Guild and torn between relentless silver production, dangerous flooded tunnels, and rising union unrest.
October 14, 2025 at 3:24 AM
365 Days of Villages 10/365:
Highgate
Highgate is a soot-stained dwarven mining village in the Shattercrags, ruled by the Mining Guild and torn between relentless silver production, dangerous flooded tunnels, and rising union unrest.
Highgate
Highgate is a soot-stained dwarven mining village in the Shattercrags, ruled by the Mining Guild and torn between relentless silver production, dangerous flooded tunnels, and rising union unrest.
365 Days of Villages 9/365:
Havenmoor
A fog-shrouded swamp village devoted to the Whispering Willow, a sentient tree whose fading strength has turned its visions into nightmares.
Havenmoor
A fog-shrouded swamp village devoted to the Whispering Willow, a sentient tree whose fading strength has turned its visions into nightmares.
October 12, 2025 at 6:03 PM
365 Days of Villages 9/365:
Havenmoor
A fog-shrouded swamp village devoted to the Whispering Willow, a sentient tree whose fading strength has turned its visions into nightmares.
Havenmoor
A fog-shrouded swamp village devoted to the Whispering Willow, a sentient tree whose fading strength has turned its visions into nightmares.
365 Days of Villages 8/365:
Greystone
A young spark carved from copper and stone.
Greystone
A young spark carved from copper and stone.
October 12, 2025 at 4:14 AM
365 Days of Villages 8/365:
Greystone
A young spark carved from copper and stone.
Greystone
A young spark carved from copper and stone.
365 Days of Villages 7/365:
Fernwood
Where axes bite deep, but the forest bites back.
Fernwood
Where axes bite deep, but the forest bites back.
October 11, 2025 at 12:47 AM
365 Days of Villages 7/365:
Fernwood
Where axes bite deep, but the forest bites back.
Fernwood
Where axes bite deep, but the forest bites back.
365 Days of Villages 6/365:
Fairmeadow
A cheerful village on the plains, shadowed by a graveyard far too large.
Fairmeadow
A cheerful village on the plains, shadowed by a graveyard far too large.
October 10, 2025 at 6:08 AM
365 Days of Villages 6/365:
Fairmeadow
A cheerful village on the plains, shadowed by a graveyard far too large.
Fairmeadow
A cheerful village on the plains, shadowed by a graveyard far too large.
365 Days of Villages 5/365:
Edgewater
A bustling island harbor of stone and sails, where trade thrives and sea monsters lurk beneath the waves.
Edgewater
A bustling island harbor of stone and sails, where trade thrives and sea monsters lurk beneath the waves.
October 9, 2025 at 2:15 AM
365 Days of Villages 5/365:
Edgewater
A bustling island harbor of stone and sails, where trade thrives and sea monsters lurk beneath the waves.
Edgewater
A bustling island harbor of stone and sails, where trade thrives and sea monsters lurk beneath the waves.
365 Days of Villages 4/365:
Daleton
A village divided, its streets turned to battlegrounds, its shrine defiled, and its people trapped between warlords and wolves
Daleton
A village divided, its streets turned to battlegrounds, its shrine defiled, and its people trapped between warlords and wolves
October 8, 2025 at 1:54 AM
365 Days of Villages 4/365:
Daleton
A village divided, its streets turned to battlegrounds, its shrine defiled, and its people trapped between warlords and wolves
Daleton
A village divided, its streets turned to battlegrounds, its shrine defiled, and its people trapped between warlords and wolves
365 Days of Villages 3/365:
Cedarvale
A thriving coastal village of bright boats and bustling trade, masking whispered fears of creatures from the sea.
Cedarvale
A thriving coastal village of bright boats and bustling trade, masking whispered fears of creatures from the sea.
October 7, 2025 at 1:45 AM
365 Days of Villages 3/365:
Cedarvale
A thriving coastal village of bright boats and bustling trade, masking whispered fears of creatures from the sea.
Cedarvale
A thriving coastal village of bright boats and bustling trade, masking whispered fears of creatures from the sea.
365 Days of Villages 2/365:
Blackthorn
A village of silence and strain, overshadowed by the brooding manor that watches from the hill.
Blackthorn
A village of silence and strain, overshadowed by the brooding manor that watches from the hill.
October 6, 2025 at 1:12 AM
365 Days of Villages 2/365:
Blackthorn
A village of silence and strain, overshadowed by the brooding manor that watches from the hill.
Blackthorn
A village of silence and strain, overshadowed by the brooding manor that watches from the hill.
Does homebrew take too long?
Homebrewing villages takes hours for what often amounts to only a few minutes of gametime interaction. Even if you use AI (yuck), you have to spend time generating those questions. Plus, you have to know what questions to ask the generator.
Homebrewing villages takes hours for what often amounts to only a few minutes of gametime interaction. Even if you use AI (yuck), you have to spend time generating those questions. Plus, you have to know what questions to ask the generator.
October 6, 2025 at 12:28 AM
Does homebrew take too long?
Homebrewing villages takes hours for what often amounts to only a few minutes of gametime interaction. Even if you use AI (yuck), you have to spend time generating those questions. Plus, you have to know what questions to ask the generator.
Homebrewing villages takes hours for what often amounts to only a few minutes of gametime interaction. Even if you use AI (yuck), you have to spend time generating those questions. Plus, you have to know what questions to ask the generator.
Lacking time to create content for your Tabletop RPG game?
Players love going "off mission", exploring side paths, or wandering around your sandbox. Creating everything you need for a village without making it feel too vague or undercooked is impossible. Those detours require detail.
Players love going "off mission", exploring side paths, or wandering around your sandbox. Creating everything you need for a village without making it feel too vague or undercooked is impossible. Those detours require detail.
October 6, 2025 at 12:28 AM
Lacking time to create content for your Tabletop RPG game?
Players love going "off mission", exploring side paths, or wandering around your sandbox. Creating everything you need for a village without making it feel too vague or undercooked is impossible. Those detours require detail.
Players love going "off mission", exploring side paths, or wandering around your sandbox. Creating everything you need for a village without making it feel too vague or undercooked is impossible. Those detours require detail.
365 Days of Villages 1/365:
Birchwood
A weary village by forest and sea, where silence lingers heavier than the salt wind and every face bears the weight of unseen affliction.
Birchwood
A weary village by forest and sea, where silence lingers heavier than the salt wind and every face bears the weight of unseen affliction.
October 5, 2025 at 7:41 PM
365 Days of Villages 1/365:
Birchwood
A weary village by forest and sea, where silence lingers heavier than the salt wind and every face bears the weight of unseen affliction.
Birchwood
A weary village by forest and sea, where silence lingers heavier than the salt wind and every face bears the weight of unseen affliction.
So, Just Passing Through is my bestselling books ever. Thus, I’m putting them in hardcover and extending them. Today, I decided to put them all to a map. Here it is.
October 5, 2025 at 1:10 AM
So, Just Passing Through is my bestselling books ever. Thus, I’m putting them in hardcover and extending them. Today, I decided to put them all to a map. Here it is.
Vejovium III expands!
September 21, 2025 at 10:03 PM
Vejovium III expands!
Added a new piece to my V3 set.
September 18, 2025 at 6:09 AM
Added a new piece to my V3 set.
Good day for terrain making.
September 17, 2025 at 3:32 AM
Good day for terrain making.
Brackenfield
>>A low cluster of thatched cottages clings to the edge of patchy fields, their roofs sagging beneath the weight of mildew and smoke. The air is thick with the sour stench of spoiled grain, and pale, sickly stalks of rye rattle in the wind like bones.
>>A low cluster of thatched cottages clings to the edge of patchy fields, their roofs sagging beneath the weight of mildew and smoke. The air is thick with the sour stench of spoiled grain, and pale, sickly stalks of rye rattle in the wind like bones.
September 11, 2025 at 11:37 PM
Brackenfield
>>A low cluster of thatched cottages clings to the edge of patchy fields, their roofs sagging beneath the weight of mildew and smoke. The air is thick with the sour stench of spoiled grain, and pale, sickly stalks of rye rattle in the wind like bones.
>>A low cluster of thatched cottages clings to the edge of patchy fields, their roofs sagging beneath the weight of mildew and smoke. The air is thick with the sour stench of spoiled grain, and pale, sickly stalks of rye rattle in the wind like bones.
So I’ve been at around ~98k for a while, ever since Instagram changed its algorithm a few years back. However, when I write out stuff I know or research (and the odd toilet thought), I get more followers.
So my question is: what kinda stuff do yall wanna know?
So my question is: what kinda stuff do yall wanna know?
September 6, 2025 at 5:56 PM
So I’ve been at around ~98k for a while, ever since Instagram changed its algorithm a few years back. However, when I write out stuff I know or research (and the odd toilet thought), I get more followers.
So my question is: what kinda stuff do yall wanna know?
So my question is: what kinda stuff do yall wanna know?
10. Well/Spring (1–2) – Central water sources on the green, essential for drinking, cooking, and animals, often a hub of daily life.
September 5, 2025 at 5:41 AM
10. Well/Spring (1–2) – Central water sources on the green, essential for drinking, cooking, and animals, often a hub of daily life.