Domen Rostohar
dmajster.bsky.social
Domen Rostohar
@dmajster.bsky.social
Indie game dev (ex. Guardiaris & Outfit7)

Working full-time on a colony simulation game called Kobolds ✨
Week 11: I added details to the kobold model and toyed around with procedural texturing... I've never done it before so I'm very happy with the results ☺️

I also added HDR10 support and Changed the tonemap to Tony McMapface.

#screenshotsaturday #indiedev
#indiegames #gamedev
September 6, 2025 at 7:11 PM
Week 10 🎉: This week I added shadows! I love how much spookier it makes the game feel. Who knows what lurks out there...👀

#screenshotsaturaday #indiedev #indiegames #gamedev
August 30, 2025 at 4:25 PM
Week 9: Added legos 🧱... not really but thats how it feels building things with 2x1 blocks 😄... I also added some shiny metals and did lots of boring optimization work... I'm starting to like the look and vibe of the game even when there is so much more I want to do 😌
August 23, 2025 at 9:42 PM
Week 8: Let there be💡... Clustered forward shading is in! Should let player have a lot of lights without it destroying the fps too much! I also added two pass occlusion culling which should help with with performance as well

#screenshotssaturday #gamedev
August 16, 2025 at 8:32 PM
Decided to throw a little party for my kobolds! (debugging AO 😂)
August 5, 2025 at 7:00 AM
On the gameplay side I started the ground work for a task assignment system. Currently there is only digging available but this will grow in complexity in the future. Finding a good way to specify dependencies between tasks will be cruical...
August 2, 2025 at 5:18 PM
Week 6: This week was pretty busy! Say hello to new developer art kobolds! I finally added texture loading and materials. I plan on adding VBAO next week. To help me with debugging all this I also added a simple imgui debug menu. #gamedev #screenshotsaturday
August 2, 2025 at 5:18 PM
And what do graphics developers get on their scratch tickets? ... Sponza of course!
April 29, 2025 at 1:00 PM