Diogo Teixeira
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diogovtx.bsky.social
Diogo Teixeira
@diogovtx.bsky.social
Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.

Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
Francis Ford Coppola pouring his heart out for Megalopolis, after winning a Razzie award for worst director, worst screenplay and worst picture:
March 1, 2025 at 8:18 AM
It's official. Decay of Logos is now free on Steam and will soon be very cheap on consoles. If you love something, set it free.
February 24, 2025 at 1:01 PM
February 8, 2025 at 7:30 PM
This game has come a long way. It may not have been a big success, by any means, but at least it covered our initial investment, and then some. I’m extremely proud of what our small core team managed to achieve. We dedicate it to the memory of the late Renato Martinho. soundcloud.com/renatomartinho
January 30, 2025 at 11:44 AM
We decided to rescind our contract with the original publisher for Decay of Logos (RSG), after 7 years, to regain control. Their cut was 50% so we dropped the price of the game proportionally, because it's not about the money. decayoflogos.com
January 30, 2025 at 11:27 AM
January 29, 2025 at 8:19 PM
January 29, 2025 at 8:10 PM
January 10, 2025 at 11:31 AM
Worth a try I guess:

Hey @remedygames.com @rockstargames.com @samlakewrites.bsky.social @obbevermeij.bsky.social, can you open source the original Max Payne code so the homebrew community can work on a Dreamcast port?

I'm sure it would be maximally painful, but totally worth it.
January 9, 2025 at 10:42 AM
Got myself one of these bad boys today. Might still get a real 48K, but this will do for now. My first computer and gaming machine. It brings me fond memories of playing Bomb Jack with my siblings in the late 80s.
January 6, 2025 at 11:20 AM
It breaks my heart that there is all this drama surrounding Disco Elysium. I can only hope that, in the end, a couple of remarkable games may emerge from it.
www.reddit.com/r/DiscoElysi...
December 13, 2024 at 11:42 AM