Diogo Mendonca
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diogo-m.bsky.social
Diogo Mendonca
@diogo-m.bsky.social
I make games. Member of GameDev Técnico. I go by he/him 🏳️‍🌈
Pinned
IT'S OUT! IT'S OUT!

P.I.G.E.O.N., our little espionage game is now available on itch.

I'm so proud of the work we've done here, and I hope everyone enjoys playing it just as much as we enjoyed making it.

We've also released a second game, as an added bonus.

barking-beagle-studios.itch.io
Been playing Minecraft again, which made me think about what was it in this game that made me abandon it every time I came back, which is often.

This is about difficulty, and how it creates more interesting games.

ainqui.substack.com/p/well-keep-...
We'll keep coming back to Minecraft forever, won't we?
And we'll keep abandoning it every time.
ainqui.substack.com
November 17, 2025 at 10:31 PM
It's been a good while, but I picked up the pen again, and made a Substack. It's a place for me to write my thoughts mainly on game design and writing. I'll be writing there semi-regularly.

First post is live. Check it out! Let me know what you think.

ainqui.substack.com
Diogo Mendonça | Substack
I make games, and like to talk about them. Check out https://barkingbeaglestudios.com/. Click to read Diogo Mendonça, a Substack publication. Launched a few seconds ago.
ainqui.substack.com
November 17, 2025 at 10:29 PM
Finally dropped🥳🥳🥳
It's been about 4 months of work, and I couldn't be prouder.
November 13, 2025 at 11:35 PM
Reposted by Diogo Mendonca
[PROGRESS UPDATE] Today we realized there are a lot of models we've never shown you before.

This one is for the main door of our teaser trailer.

Where does it lead to?
October 23, 2025 at 5:01 PM
Reposted by Diogo Mendonca
- You've reached a resting point.

Teaser look into Buried Within Clay's artstyle
October 13, 2025 at 5:00 PM
shiv
August 9, 2025 at 8:44 PM
absolutely devastating pandora's box
July 20, 2025 at 7:29 PM
Scrolling through an endless procession of AI-Generated pages on any google search that no one will ever read, only other AIs looking to scrape.

Does that count for traffic? For ad revenue? Does it show on website statistics as a success?

It must, right? Otherwise why would it be so pervasive?
July 19, 2025 at 7:15 PM
Back here again.

Time to catch up on the MSQ
July 18, 2025 at 5:23 PM
Update on the very bad idea: after an absurdity of time, I have reached MV.

Trouble now is that I am getting a second bad idea, going back to FF14, and I can only sustain only terrible time waster at a time
On my (quite extensive) list of bad ideas, this has to rank near the top
July 17, 2025 at 11:39 AM
IT'S OUT! IT'S OUT!

P.I.G.E.O.N., our little espionage game is now available on itch.

I'm so proud of the work we've done here, and I hope everyone enjoys playing it just as much as we enjoyed making it.

We've also released a second game, as an added bonus.

barking-beagle-studios.itch.io
July 11, 2025 at 5:12 PM
We are about to release the game we won an award with!

It's a short little experience, about a pigeon spying for the government.

www.youtube.com/watch?v=HILp...
P.I.G.E.O.N. | Barking Beagle Studios | 11th July 2025
YouTube video by Barking Beagle Studios
www.youtube.com
July 10, 2025 at 1:16 PM
Well would you look at the time
June 28, 2025 at 9:49 AM
Finished Lies of P: Overture. Annoyances with having to play three quarters of the game to get there notwithstanding, it's excellent.

All the strengths of the base game and then some.
June 24, 2025 at 7:36 PM
Reposted by Diogo Mendonca
Playing Lies of P felt watching developers gain their confidence during the course of a narrative. Lies of P: Overture shows what those same developers can do confidently now that they have hit their stride. My review for @aftermath.site aftermath.site/lies-of-p-ov...
Lies Of P: Overture Is The Best Parts Of The Game Executed With Confidence - Aftermath
Lies of P: Overture, the DLC for Lies of P, proves the success of the main game was no fluke, and establishes a bold house style.
aftermath.site
June 24, 2025 at 6:18 PM
Guess who was on the radio to talk about making video games?

That's right, this guy

Was very nervous going in, but it honestly ended up being a great time.

www.rtp.pt/play/p6403/e...
Isto Faz-se Por Cá
Barking Beagle Studios - Este pequeno estúdio independente de criação de jogos está agora a começar, mas já viu 'P.I.G.E.O.N', uma criação sua
www.rtp.pt
June 20, 2025 at 8:39 PM
I have regrettable news
In other news, I'm finally playing Magic for the first time.

Really hope I don't like it too much, I can't afford *that* obssession
June 18, 2025 at 4:25 PM
In other news, I'm finally playing Magic for the first time.

Really hope I don't like it too much, I can't afford *that* obssession
June 16, 2025 at 10:47 PM
Another fun thing about difficulty is how you trap yourself into sucking the enjoyment out of a game.

Again, about Lies of P DLC
June 16, 2025 at 10:44 PM
Playing the Lies of P DLC (which is great btw) is really driving home the limitations of the whole difficulty thing soulslikes got going on
June 16, 2025 at 10:34 PM
Big news this weekend. P.I.G.E.O.N, our game we made at barking beagle, won the Novos Talentos FNAC 2025 in the game category.
I couldn't be prouder 🥰
www.fnac.pt/novostalentos
www.fnac.pt
June 9, 2025 at 12:02 PM
Reader, I am very tempted to make a financially irresponsible decision.
More details for the physical versions of Digimon Story: Time Stranger includes a collector's edition with an art book and Jupitermon: Wrath Mode statue!

More at WtW- withthewill.net/threads/digi...
June 4, 2025 at 11:30 PM
Reposted by Diogo Mendonca
We're really just going through with all this, aren't we

aftermath.site/summer-game-fe...
June 4, 2025 at 9:28 PM
Also, I think IOI accidentally made a Mission Impossible game
June 4, 2025 at 10:18 PM