Diehardbard
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diehardbard.bsky.social
Diehardbard
@diehardbard.bsky.social
TTRPG lover, game designer, Anarcho-Somethingst. You can find my TTRPG stuff here: https://dyehardbard.itch.io/
In the playtest, some of the crew’s claims have a unique structure, like the Utopians descend deeper and deeper into darkness (and by extension the claims map) and the Dealers have different tracks for different aspects of selling their product. It’s a really cool design space to play in
January 15, 2026 at 2:35 AM
God, your layout work is always so immaculate.
Just the little things like the advice for abilities having a thin colored border on the left to make it pop, it’s great work
January 14, 2026 at 11:44 PM
I picked this up on first sight, it is so incredibly sick
January 7, 2026 at 6:03 AM
I love every single piece of art you put out of autopods, the idea of cars developed backwards from motorcycles fascinates me
November 17, 2025 at 12:57 AM
If you like wizards with machine guns teaming up with mutants and mad scientists to fight cops and the devil, you just might like Bay of Villains!
November 6, 2025 at 8:20 PM
Extremely awesome art design, as always!
Was the Hit Squad supposed to have muscle and resolve training like the Militants?
October 22, 2025 at 2:18 AM
Reposted by Diehardbard
But we need to have political beliefs, intentions and projects that do not rely on responding to the latest events and instead give us a particular set of goals, needs and plans that give us the right questions to ask about how things will effect us and our immediate push!
September 12, 2025 at 8:01 PM