Exploring OpenGL and rendering algorithms to create smooth visual experiences.
But edge cases exist, especially w/ external native deps. Better catch it now than scramble on Oct 31st when everyone panics lol. Stay safe!
But edge cases exist, especially w/ external native deps. Better catch it now than scramble on Oct 31st when everyone panics lol. Stay safe!
The "Align" column must be 0x4000 (16KB) or higher for every single one. Even one segment showing 0x1000(4KB)?
That's ur problem right there.
The "Align" column must be 0x4000 (16KB) or higher for every single one. Even one segment showing 0x1000(4KB)?
That's ur problem right there.
But Play Console kept warning us we're still not compliant. Spent forever debugging, turned out one of the libs had its last page aligned to 4KB instead of 16KB. Super not obvious.
But Play Console kept warning us we're still not compliant. Spent forever debugging, turned out one of the libs had its last page aligned to 4KB instead of 16KB. Super not obvious.
It looks like it hasn’t been merged yet.
It looks like it hasn’t been merged yet.
Android Studio smooths over and hides a lot of the import shenanigans, but outside AS, every time I hop into VS Code for a quick fix, I feel that pain.
Android Studio smooths over and hides a lot of the import shenanigans, but outside AS, every time I hop into VS Code for a quick fix, I feel that pain.
medium.com/androiddevel...
medium.com/androiddevel...
github.com/Kyant0/Andro...
github.com/Kyant0/Andro...
adbackstage.libsyn.com/episode-184-...
adbackstage.libsyn.com/episode-184-...