#gamedev #screenshotsaturday
#gamedev #screenshotsaturday
i spent too much time on the gizmos :D but i just love the look of it
i spent too much time on the gizmos :D but i just love the look of it
a (skate) pool generator.
you can pretty much place curves and line tiles on a grid, and then the mesh gets created for it. its much easier to create precisely shaped bowls then using the freehand tool i showed before. #gamedev
a (skate) pool generator.
you can pretty much place curves and line tiles on a grid, and then the mesh gets created for it. its much easier to create precisely shaped bowls then using the freehand tool i showed before. #gamedev
i actually just wanted to experiment with procedural foot placement stuff and somehow ended up with "no-idea-how-i-ended-up-here-horror-game" #gamedev
i actually just wanted to experiment with procedural foot placement stuff and somehow ended up with "no-idea-how-i-ended-up-here-horror-game" #gamedev
so for now, ive put this aside and went with the THPS like. lets see what comes after that #gamedev
so for now, ive put this aside and went with the THPS like. lets see what comes after that #gamedev
Hi, my name is Kevin, and for 120 years i am working on a skate game, that currently looks like this #gamedev
Hi, my name is Kevin, and for 120 years i am working on a skate game, that currently looks like this #gamedev