last year i released a game - Backyard Beans - that didnt sold at all, Pigeon Simulator being in the limbo for ages now, so i dont think i see any money from that too. Which is both very frustating, ngl
last year i released a game - Backyard Beans - that didnt sold at all, Pigeon Simulator being in the limbo for ages now, so i dont think i see any money from that too. Which is both very frustating, ngl
1 - the camera target is a point between character and the white sphere(mouse target)
2 - the camera zoomes out when the mouse target is further away from the player
3 - the camera tilts to more top down, the further the mouse target is from the player
1 - the camera target is a point between character and the white sphere(mouse target)
2 - the camera zoomes out when the mouse target is further away from the player
3 - the camera tilts to more top down, the further the mouse target is from the player