Peter Duchon
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dejaypiii.dev
Peter Duchon
@dejaypiii.dev
Currently working as a developer with .NET and Vue.
Interested in Sports, Games and Books.
Reposted by Peter Duchon
got my custom sokol-backed c# game engine zinc compiling to wasm using nativeaot-llvm! and for anyone else headed in a similar direction, I spent some time writing up what it took, what bugs I encountered, etc! give it a read here

#gamedev #zinc #csharp

kylekukshtel.com/csharp-wasm-...
So You Want To Compile Your C# Game Engine To The Web With WASM - k-hole
Diving into the NativeAOT-LLVM compile chain to make my game engine work on the web
kylekukshtel.com
December 29, 2024 at 2:43 PM
Reposted by Peter Duchon
New Joy & Curiosity is out. Number 18. Zero investment advice in the intro.

registerspill.thorstenball.com/p/joy-and-cu...
December 7, 2024 at 8:18 AM
Reposted by Peter Duchon
Learned the other day: On GPU, inverse trigonometric functions are way more expensive than regular trigonometric functions. But on CPU, they're about the same speed (source: llvm.org/devmtg/2022-...)
llvm.org
December 6, 2024 at 5:13 PM
Reposted by Peter Duchon
A reimplementation of Visual Basic 6 in modern .NET and @avaloniaui.net that runs in your browser bandysc.github.io/AvaloniaVisu...
AvaloniaVisualBasic.Browser
bandysc.github.io
December 6, 2024 at 6:49 PM
Reposted by Peter Duchon
Fantastic talk about Linear Types by Mojo/Vale compiler engineer Evan Ovadia

www.youtube.com/watch?v=Ipuv...
2024 LLVM Dev Mtg - Implementing Linear / Non-destructible Types in Vale and Mojo
YouTube video by LLVM
www.youtube.com
December 6, 2024 at 7:29 PM