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Dev Log #10

New heroes:
- Scholar of the Ainu traditions. Supporting role

New abilities:
- Whirlwind. Damage and move all adjacent heroes counterclockwise
- Swap. Teleport two heroes to each other's positions
- Switchable passive stats bonus for adjacent heroes
November 2, 2025 at 10:22 AM
Dev Log #9

The Dota-like mode is completely restored after the big refactoring. It also works now for both 6 people (everyone controlling their own hero) and 2 people (you and your opponent control 3 heroes each)
October 17, 2025 at 5:12 PM
Dev Log #8

New features:
- arbitrary hero spawn at any place in the turn order
- new bomb-throwing ability for Demoman

Fixes:
- prevent double clicks from causing double actions
September 5, 2025 at 2:33 PM
Who can guess why this particular placement of units?
September 3, 2025 at 9:13 PM
Dev Log #7

Huge refactor of the core game logic:
- standardized API for units and other entities
- extendable transaction system
- better access to game data across codebase

Extra:
- new robust animation system
- interactive hero avatars reflecting turn order
- admin tools
August 31, 2025 at 12:52 PM