Enjoyed this detail about taking Game Boy screenshots from the sadly late Andy Dyer in @timeextension.com's interview about TOTAL! magazine from a couple of years ago. Must've been painstaking work.
Enjoyed this detail about taking Game Boy screenshots from the sadly late Andy Dyer in @timeextension.com's interview about TOTAL! magazine from a couple of years ago. Must've been painstaking work.
Rummaging around in old backups. Slightly disheartened to find out that the little Android game I made in university can't be played on modern phones. Oh well.
November 5, 2025 at 6:06 PM
Rummaging around in old backups. Slightly disheartened to find out that the little Android game I made in university can't be played on modern phones. Oh well.
Moving on from finishing RE0 to another game in the series that's mostly new to me. Hopefully I'll enjoy the shift away from my precious tank controls and the fixed viewpoints I love so much.
November 3, 2025 at 8:58 PM
Moving on from finishing RE0 to another game in the series that's mostly new to me. Hopefully I'll enjoy the shift away from my precious tank controls and the fixed viewpoints I love so much.
As ever, I doubt I'll have time for the bonus modes this time around as it's time to move on and say goodbye to the classic RE games at this point in the run. RE0 has whetted my appetite for REmake in future, when I'll play the remake series in order.
November 3, 2025 at 8:54 PM
As ever, I doubt I'll have time for the bonus modes this time around as it's time to move on and say goodbye to the classic RE games at this point in the run. RE0 has whetted my appetite for REmake in future, when I'll play the remake series in order.
In spite of this fear of repeated tedium, I really enjoyed the first and last thirds of the game. The train, especially. Overall I'm glad I persevered with it but at times the item management just felt like work and almost put me off completely. Hopefully that can be fixed when this is remade.
November 3, 2025 at 8:50 PM
In spite of this fear of repeated tedium, I really enjoyed the first and last thirds of the game. The train, especially. Overall I'm glad I persevered with it but at times the item management just felt like work and almost put me off completely. Hopefully that can be fixed when this is remade.
At times I found myself saving the game purely because I'd completed a lengthy run to fetch items and ferry them from one location to the next. The core feeling of dread that I felt was at the thought of repeating all of this extensive backtracking if things went sideways behind the next door.
November 3, 2025 at 8:45 PM
At times I found myself saving the game purely because I'd completed a lengthy run to fetch items and ferry them from one location to the next. The core feeling of dread that I felt was at the thought of repeating all of this extensive backtracking if things went sideways behind the next door.
It certainly has the bones of a compelling RE game but the perplexing decision to offload ongoing inventory management completely onto the player in lieu of the omnipresent item box significantly damaged my relationship with the game. I'm surprised that it survived playtesting.
November 3, 2025 at 8:39 PM
It certainly has the bones of a compelling RE game but the perplexing decision to offload ongoing inventory management completely onto the player in lieu of the omnipresent item box significantly damaged my relationship with the game. I'm surprised that it survived playtesting.