ddm
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ddm.gt-mod.site
ddm
@ddm.gt-mod.site
Working on TXR25 & PS3-era Gran Turismo modding.
Also, both gt7info and txr25info pages
Alternatively, follow me on the fediverse (/mastodon) at https://social.gt-mod.site/@ddm
Reposted by ddm
Gran Turismo 4 Spec II Version 1.10 is now available.

Changelog: www.theadmiester.co.uk/specii/chang...

Full version (from base GT4O): www.mediafire.com/file/ulp3p41...

Update version (1.09 to 1.10): www.mediafire.com/file/g4dkcsi...
October 5, 2025 at 11:56 AM
Reposted by ddm
PSA: TXR2025's 1.0.1 hotfix updated Unreal Engine ONCE AGAIN, and once again, UE4SS is broken. I fixed the config file for 5.6.1, so please redownload it from the blog again to get it to work again! The Lua script remains unchanged, as usual.
Dynamic Day/Night Cycle for Tokyo Xtreme Racer works again on the 1.0 version of the game! No need to update the Lua script, just make sure you get the latest UE4SS from the mod page, and you're set.
cookieplmonster.github.io/mods/tokyo-x...
September 26, 2025 at 10:56 AM
Reposted by ddm
Dynamic Day/Night Cycle for Tokyo Xtreme Racer works again on the 1.0 version of the game! No need to update the Lua script, just make sure you get the latest UE4SS from the mod page, and you're set.
cookieplmonster.github.io/mods/tokyo-x...
September 25, 2025 at 3:53 PM
Work in progress, but:
https://ddm999.github.io/txr25info/

First usable form of a data resource I'm working on for TXR '25.
The site is fully generated from game data.

Detailed rival info, wanderer requirements, and all sorts of other data lists are coming soon!
September 25, 2025 at 5:05 AM
Reposted by ddm
PSA: Today's Tokyo Xtreme Racer update again upgrades the engine version, this time to UE5.6. UE4SS, and thus also my Dynamic Day/Night Cycle mod, are incompatible with this version at the moment so the mod will be *broken* until further notice!
August 21, 2025 at 10:25 AM
Reposted by ddm
Gran Turismo 2000 has been perfected.

Release soon!
July 16, 2025 at 4:47 PM
Reposted by ddm
PSA: Tokyo Xtreme Racer updated to 0.13.0 and they upgraded the Unreal Engine version to 5.5 - and UE4SS used for my Dynamic Day/Night Cycle mod fails to inject to that version, even when I update the plugin to the latest! Consider removing UE4SS mods until further notice.
July 10, 2025 at 10:38 AM
Reposted by ddm
Gran Turismo 4 Spec II Version 1.09 is now available.

Quite a big update so I recommend checking the changelog.

Changelog: www.theadmiester.co.uk/specii/chang...

Full version (from base GT4O): www.mediafire.com/file/ulp3p41...

Update version (1.08 to 1.09): www.mediafire.com/file/zfc86e9...
Gran Turismo 4 Spec II - Changes/Versions
theadmiester.co.uk
March 14, 2025 at 6:30 PM
Reposted by ddm
Dynamic Day/Night Cycle Mod for Tokyo Xtreme Racer is now out! Features a full 24-hour cycle mirroring the sun in real-life Tokyo, random cloud coverage/fog each night, and more configuration options. Have fun racing at sunrise!
cookieplmonster.github.io/mods/tokyo-x...
February 4, 2025 at 8:43 PM
Working on custom rival modding for Tokyo Xtreme Racer (2025): seems my AI settings have led to them learning the ultimate racing technique of uh... bump drafting.

youtu.be/c_z5sMsy1xk
Tokyo Xtreme Racer (2025) custom rival modding WIP1
YouTube video by ddm
youtu.be
February 2, 2025 at 9:21 PM
Reposted by ddm
Tomorrow, GTA San Andreas turns 20 years old. Today, I’m honored to publish the biggest update of SilentPatch for the classic GTA trilogy to date, with the full source code now available on GitHub under the MIT license! All 3 games got dozens of new fixes! cookieplmonster.github.io/2024/10/25/s...
October 25, 2024 at 12:00 PM