daniel
ddltn.com
daniel
@ddltn.com
product wildcard | medium effort posts about stuff I find interesting | experimenting with applied AI
Love how the @puzzmo.com team are building in public without making it performative.

Their Claude Code case study shows real work from building Puzzmo - game design prototypes, bug triage and more w/ inline chat examples: blog.puzzmo.com/posts/2025/...

Thanks for the great read @orta.io!
October 23, 2025 at 8:44 PM
Agent also doing a good job maintaining game state (walls used) and getting the rules written out on the canvas.
October 12, 2025 at 5:36 PM
Spent some of my Sunday experimenting with @tldraw.com's
agent to play Quoridor, one of my favorite board games.

It did a good job setting up the grid, pawns and wall count for each player and moving the pawn, but had a hard time not jumping over walls without additional prompting.
October 12, 2025 at 4:49 PM
Justin Searls' (@searls.bsky.social) post on full-breadth developers is a powerful outline for how to do great work in software today.

If you work in software (especially R&D), read this.
October 11, 2025 at 12:13 PM
October 11, 2025 at 10:33 AM
4/ reviewing the content and structure of this thread. yes, I used AI vision to review a thread about AI vision. it just works.
May 25, 2025 at 9:25 AM
3/ a "tricky" CSS spacing issue (read: too lazy to learn tailwind syntax). Amp to the rescue.
May 25, 2025 at 9:25 AM
2/ classic CSS div centering problem. @sourcegraph.com's Amp did a great job here from the visual reference.
May 25, 2025 at 9:25 AM
1/ setting up domain redirects from cloudflare. I need to brush up on my devops, but in the meantime Claude 4 Sonnet gives great instructions from a screenshot.
May 25, 2025 at 9:25 AM