daniel
ddltn.com
daniel
@ddltn.com
product wildcard | medium effort posts about stuff I find interesting | experimenting with applied AI
Also @puzzmo.com the mini crossword series is great - more small bite-sized puzzles please. In that same vein Cube Clear > Spell Tower for me in my limited time 😀
October 23, 2025 at 8:54 PM
Love how the @puzzmo.com team are building in public without making it performative.

Their Claude Code case study shows real work from building Puzzmo - game design prototypes, bug triage and more w/ inline chat examples: blog.puzzmo.com/posts/2025/...

Thanks for the great read @orta.io!
October 23, 2025 at 8:44 PM
Spent some of my Sunday experimenting with @tldraw.com's
agent to play Quoridor, one of my favorite board games.

It did a good job setting up the grid, pawns and wall count for each player and moving the pawn, but had a hard time not jumping over walls without additional prompting.
October 12, 2025 at 4:49 PM
Justin Searls' (@searls.bsky.social) post on full-breadth developers is a powerful outline for how to do great work in software today.

If you work in software (especially R&D), read this.
October 11, 2025 at 12:13 PM
After working with some amazing teams over the years, I've realized there are many different answers to the question "what makes a good product manager?".

Different styles work for different folks. Here's what worked for me.
October 11, 2025 at 10:33 AM
a picture is worth a thousand words. with how good AI vision is now, it's also worth a thousand words of prompting.

here's some places where a simple screenshot replaced tedious explanations:
May 25, 2025 at 9:25 AM