⚙️ Engines :: Construct 3 & Unreal Engine 5
-
📦 GameDev Bundle :: https://itch.io/s/86346/
🖼️ 8bit conversion tool :: http://kronbits.itch.io/pixatool
🕹️ Unreal Racing :: http://kronbits.itch.io/unreal-racing
REX1-2 in pacejka book are negative, Exa=Negative, =Sharp curve prone to oversteer/pivot-turning.
If REX1 positive, Exa=Positive, smooth curve + cornering feels better. Signs convention seems fine.
Maybe sharp curve is how it should be? Btw, all sources found(Adams..) are REX1+,REX2-, So ¿?
REX1-2 in pacejka book are negative, Exa=Negative, =Sharp curve prone to oversteer/pivot-turning.
If REX1 positive, Exa=Positive, smooth curve + cornering feels better. Signs convention seems fine.
Maybe sharp curve is how it should be? Btw, all sources found(Adams..) are REX1+,REX2-, So ¿?
Im doing my debug of each param with some anotations and how interact with the tires. Very time consuming, hope it worth it!
Im doing my debug of each param with some anotations and how interact with the tires. Very time consuming, hope it worth it!