David McDonough
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davidmcdonough.bsky.social
David McDonough
@davidmcdonough.bsky.social
Game designer, programmer, and teacher over 16 years. Former lead designer at Firaxis with credits on Civilization and XCOM titles, formerly at Cloud Chamber and Otherside Entertainment. Board game designer of Dawn's Early Light.
August 18, 2025 at 9:28 PM
Now with actual motion, dern you Bluesky and your GIF settings✊🔥

#indiedev #solodev #gamedev #unity3d #shapes #pylon
August 15, 2025 at 11:25 PM
Being a solo dev means being a technical artist too, and it can be really satisfying 🎨 Making a lil' fx using logarithmic curves and perlin noise to create procedural incense smoke

#indiedev #solodev #gamedev #unity3D #shapes
August 15, 2025 at 5:17 PM
NOW we're cooking with vector art gas 🔥

#indiedev #solodev #gamedev #Unity3D #shapes
August 5, 2025 at 1:01 AM
Wave Function-based background set is starting to really shape up now that I wrote a custom SVG importer and converter to 'Shapes' drawing data 🔥

#indiedev #solodev #gamedev #unity
August 1, 2025 at 9:09 PM
Next step for Realm building: merge patterns. Different realms have to built in certain spatial groups in order to merge into larger, more powerful versions of themselves. 'Shapes' gives me a nice little "constellation" style display for that in the Former UI.

#indiedev #gamedev #solodev #unity
July 30, 2025 at 2:31 PM
Next step for the wave function background: some real architectural primitives. Much better foundation for building some good environment art.

#indiedev #solodev #gamedev #unity
July 25, 2025 at 8:58 PM
Having some fun with wave function collapse to generate procedural mountain polygons under the Realms

#indiedev #gamedev #solodev #unity #shapes
July 23, 2025 at 7:09 PM
This is hands-down one of the best books a game designer can read — for knowledge and insight, and for inspiration. With chapters including “Colonoscopies and Board Games” and “Quantum Tic-Tac-Toe,” you can’t go wrong. Time for a re-read!

#gamedev #indiedev #solodev #gamedesign
July 1, 2025 at 12:00 AM
First playtester approved! And he even found like a dozen bugs 😂

#indiedev #solodev #gamedev
June 23, 2025 at 10:32 PM
One nail at a time ❤️A project can seem impossible when looking out across a huge space of to-do, but you get there. Every nail you drive is one closer to done.

#indiedev #solodev #gamedev
June 4, 2025 at 2:40 PM
Even for everyday programmers there’s sometimes no substitute for getting the problem space on paper 📝

#gamedev #indiedev #solodev
May 27, 2025 at 6:03 PM
Quote with a title screen that is iconic to you.
December 28, 2024 at 5:38 PM