David McDonough
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davidmcdonough.bsky.social
David McDonough
@davidmcdonough.bsky.social
Game designer, programmer, and teacher over 16 years. Former lead designer at Firaxis with credits on Civilization and XCOM titles, formerly at Cloud Chamber and Otherside Entertainment. Board game designer of Dawn's Early Light.
August 18, 2025 at 9:28 PM
Now with actual motion, dern you Bluesky and your GIF settings✊🔥

#indiedev #solodev #gamedev #unity3d #shapes #pylon
August 15, 2025 at 11:25 PM
Being a solo dev means being a technical artist too, and it can be really satisfying 🎨 Making a lil' fx using logarithmic curves and perlin noise to create procedural incense smoke

#indiedev #solodev #gamedev #unity3D #shapes
August 15, 2025 at 5:17 PM
NOW we're cooking with vector art gas 🔥

#indiedev #solodev #gamedev #Unity3D #shapes
August 5, 2025 at 1:01 AM
Wave Function-based background set is starting to really shape up now that I wrote a custom SVG importer and converter to 'Shapes' drawing data 🔥

#indiedev #solodev #gamedev #unity
August 1, 2025 at 9:09 PM
Next step for Realm building: merge patterns. Different realms have to built in certain spatial groups in order to merge into larger, more powerful versions of themselves. 'Shapes' gives me a nice little "constellation" style display for that in the Former UI.

#indiedev #gamedev #solodev #unity
July 30, 2025 at 2:31 PM
Next step for the wave function background: some real architectural primitives. Much better foundation for building some good environment art.

#indiedev #solodev #gamedev #unity
July 25, 2025 at 8:58 PM
Having some fun with wave function collapse to generate procedural mountain polygons under the Realms

#indiedev #gamedev #solodev #unity #shapes
July 23, 2025 at 7:09 PM
Reposted by David McDonough
#TactiCon Panel 2025 - Sustaining creativity within a franchise: making a sequel as fresh as the first one

⭐️ @fireflynick.bsky.social
⭐️ @jamesgroundshatter.bsky.social
⭐️ Stephan Wirth
⭐️ @davidmcdonough.bsky.social

Watch live now: store.steampowered.com/sale/Tactico...
July 18, 2025 at 4:19 PM
I’ll be in the Sustaining Creativity panel on Friday to talk about my time on Civ and XCOM!

#tacticon #gamedev #indiedev
The #TactiCon 2025 Showcase will air in 24h! ⭐

This year’s TactiCon kicks off with a showcase hosted by @reneesky.bsky.social with cool trailers, reveals, and announcements!

Watch here: youtu.be/Dc_fJ3urwAU
RT & Shares appreciated!
July 17, 2025 at 2:26 AM
Reposted by David McDonough
The time is right for a new game design/dev bingo!

Have you crossed off any of the below?

#gamedev #indiedev 🎲✂️ #bingo #ttrpgdesign #ttrpgdev
July 16, 2025 at 10:58 AM
This is hands-down one of the best books a game designer can read — for knowledge and insight, and for inspiration. With chapters including “Colonoscopies and Board Games” and “Quantum Tic-Tac-Toe,” you can’t go wrong. Time for a re-read!

#gamedev #indiedev #solodev #gamedesign
July 1, 2025 at 12:00 AM
First playtester approved! And he even found like a dozen bugs 😂

#indiedev #solodev #gamedev
June 23, 2025 at 10:32 PM
One nail at a time ❤️A project can seem impossible when looking out across a huge space of to-do, but you get there. Every nail you drive is one closer to done.

#indiedev #solodev #gamedev
June 4, 2025 at 2:40 PM
WHOOOF READ THIS
#gamedev
Sympathy for the Devil
What looks like discipline is often just fear, dressed up in process.
www.owenmahoney.ai
May 29, 2025 at 9:37 PM
Even for everyday programmers there’s sometimes no substitute for getting the problem space on paper 📝

#gamedev #indiedev #solodev
May 27, 2025 at 6:03 PM
A week ago was my last day at Otherside Entertainment. We did a lot of great things there, we had lofty ambitions and ideals, but in the end it wasn’t to be. Time for a good rest and then the next chapter!
May 8, 2025 at 12:37 AM
How to Write a GDD Method 3: The Story!

What does the game feel like? What's the player see, think, and imagine? The most potent way to illustrate the VISION of the game.

#gamedev #indiedev #solodev #gamedesign
How to Write a GDD Method 3: The Story
YouTube video by Game of Inches
youtube.com
April 23, 2025 at 12:49 AM
How to Write a GDD Method 2: The Flatpack!
What are all the pieces you need and what are the instructions to use them?
#gamedev #gamedesign #indiedev #solodev
How to Write a GDD Method 2: The Flatpack
YouTube video by Game of Inches
youtube.com
April 20, 2025 at 11:33 AM
Everyone hates on UI development but I find it quite satisfying. It’s like making a clock with all the little components coming together to make something smooth and beautiful ❤️
#gamedev #indiedev #solodev
April 15, 2025 at 12:14 PM
How to write a GDD, method 1: The Recipe
What are the ingredients, steps, and expected result when served? #gamedevelopment #gamedesign #gamedesigntips
How to Write a GDD Method 1: The Recipe
YouTube video by Game of Inches
youtube.com
April 12, 2025 at 3:22 PM
Reposted by David McDonough
Announcing my next game!🤘

"Deedlee Doo! Carkour!"🔥

-A game where you do parkour with a car using explosions
🚗💥
-Everything in the game is made out of clay in real life🎨
-The sound effects and music are all mouth sounds👄

Wishlist it now on Steam, out on May 12th, 2025!🎸
April 10, 2025 at 4:01 PM
Be careful about telling players what to care about #gamedev #indiedev #gamedesigntips #gamedesign
Style Points
YouTube video by Game of Inches
youtube.com
April 9, 2025 at 6:45 PM
Can you fudge the numbers? Should you? #gamedesign #gamedev
Lying About Chance
YouTube video by Game of Inches
youtube.com
April 6, 2025 at 5:47 PM