Dario Scarpa
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darioscarpa.bsky.social
Dario Scarpa
@darioscarpa.bsky.social
Game/VR/AR developer. Runs Binary Charm Ltd. He/him.
Interested in story-driven games and narrative design.

Current project: Particular Reality - https://www.particular-reality.com (devlog: particularreality.substack.com)
Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
January 25, 2025 at 2:45 PM
Feels incredible (and somewhat horrifying) that twenty years have gone by.
The tech demo was quite successful ("Best Demo" AGS award 2005!), and we learnt a lot from developing it. Despite the name, it's a self-contained short game which takes around half an hour to complete.
January 1, 2025 at 1:19 AM
Well, happy new year!
Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with Cristiano Caliendo and Davide Canavero.
January 1, 2025 at 1:19 AM
December 28, 2024 at 2:08 AM
You know when you wait for the holidays so that you can finally work in peace? :D

The #ParticularReality #DevLog will be back this saturday!

#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
December 24, 2024 at 3:57 PM
October 25, 2024 at 9:26 PM
September 27, 2024 at 7:47 PM
The #ParticularReality #DevLog will be back this weekend - I'm implementing step by step what I described in the "design" entry posted last time!

#vrdev #vrgamedev #bodytracking #indiegamedev #gamedev #prototyping #fsm
September 18, 2024 at 2:10 PM
Scheduled for tomorrow: a long, long post where I design what I will implement in the upcoming weeks!

#ParticularReality #DevLog #GameDesign #FSM #prototyping #vrDev #vrLocomotion #gameDev #indieGameDev #VrGameDev
August 30, 2024 at 6:50 PM
The irony of breaking #ChatGPT syntax highlighting while looking for information about syntax highlighting...

#rust #markdown
April 29, 2024 at 6:11 PM
Everything you did NOT need to know about the body tracking Meta SDK - but hey, I wrote it anyway, you might as well give it a read.

Scheduled to go live around 12 hours from now!

#vrdev #gamedev
February 24, 2024 at 2:55 AM
Uhm, what's going on here?
....you'll find out reading the upcoming "Particular Reality" DevLog entry on Saturday! :)

#gamedev
February 14, 2024 at 1:02 AM
Next "Particular Reality" DevLog will be up on Saturday!
Stay tuned and see if will contain a #gameDev epiphany.
January 4, 2024 at 1:39 PM
Ah, the holidays! The perfect time to catch up with some DevLog reading... get ready for next entry on Saturday!

* PoC prototype: particularreality.substack.com/t/poc-protot...
* Advanced Prototyping
particularreality.substack.com/t/advanced-p...
* Extras:
particularreality.substack.com/t/extras
December 27, 2023 at 10:50 PM
How could I not try the Meta Quest 3 mixed reality features? Check back on saturday to read my next DevLog entry and find out what little MR gimmick got added to my "Particular Reality" prototype :)

#gamedev
December 15, 2023 at 1:47 AM
Tomorrow's DevLog is going to deal with the optimal placement of the "Particular Reality" game world in the available play area, considering the vr headset configuration. Subscribe to be notified as soon as the post goes online :) #gameDev
December 8, 2023 at 11:55 AM
Ready for week 5 of "Particular Reality" development?
I just finished reviewing and formatting the DevLog notes from Nov 6th to Nov 10th.
Coming online (and to your inbox, if you subscribed!) saturday afternoon :)

#gameDev
November 30, 2023 at 1:18 AM
For this #screenshotsaturday, my diegetic way to exit "Particular Reality": a mixed reality portal back to the room.

#gamedev #vr
November 25, 2023 at 9:18 AM
Wednesday is that day where I remember you to read the latest "Particular Reality" DevLog before the next entry comes out on Saturday :)
open.substack.com/pub/particul...

Aren't hexagonal grids super cool?
#gamedev
November 8, 2023 at 5:26 PM
This weekend I'll be at #AdvX23 trying games, listening to talks and hanging out with nice people.

If you spot the very stylish Binary Charm backpack, come say hello!

Oh, and I still have some "SotV: Nightingale" Steam keys to give away, too! ;)
November 3, 2023 at 3:52 PM
If you want to catch-up with the "Particular Reality" DevLog, now is the time!

particularreality.substack.com

The next update is scheduled for Saturday, and it's going to be a pretty long read :)
November 1, 2023 at 5:40 PM
So, do we do #introduction and #screenshotsaturday here?
I'm a game/xr dev, with a soft spot for adventure games and interactive narrative. Currently, I'm developing "Particular Reality", designed around the intrinsic limitations of VR. I'm also publishing a devlog!
See www.particular-reality.com
October 14, 2023 at 9:18 AM