TTRPG enthusiast, Art enjoyer, Technical Consultant.
He/Him
No one's quick as Dukat!
No one's neck's as incredibly scaled as Dukat!
No one's quick as Dukat!
No one's neck's as incredibly scaled as Dukat!
So far Ive got enemies dealing damage equal to how much they took last round. Nilbog type effects. Can only take damage from the environment. And key items needing attacked.
Any other interesting ideas folks have used before.
So far Ive got enemies dealing damage equal to how much they took last round. Nilbog type effects. Can only take damage from the environment. And key items needing attacked.
Any other interesting ideas folks have used before.