I’m working on a lightweight player notification system for my game. No interaction for these, but I wanted them to stack if multiple notifications arrive close together. #unrealengine#ue5#ue#indiegamedev#wheatandwrath
September 26, 2025 at 4:15 PM
I’m working on a lightweight player notification system for my game. No interaction for these, but I wanted them to stack if multiple notifications arrive close together. #unrealengine#ue5#ue#indiegamedev#wheatandwrath
I’m working on the build system for my game. This a temple to the war god being built. Still no villager build animations but that’s next. #unrealengine#ue5#indiedev#indiegame
May 20, 2025 at 1:36 AM
I’m working on the build system for my game. This a temple to the war god being built. Still no villager build animations but that’s next. #unrealengine#ue5#indiedev#indiegame
I’ve been working on the combat system for Wheat and Wrath over the past few weeks. I initially built out a side project with just the combat, and now I’ve ported all that code into my main game project. There’s a lot more to add and to fix but the core systems are really starting to take shape.
March 19, 2025 at 11:58 PM
I’ve been working on the combat system for Wheat and Wrath over the past few weeks. I initially built out a side project with just the combat, and now I’ve ported all that code into my main game project. There’s a lot more to add and to fix but the core systems are really starting to take shape.