Upcoming game: Wheat and Wrath wheatandwrath.ca
@pastimperfectgames.bsky.social
pastimperfect.ca
Hope Inhumanity
hope-inhumanity.com
Also maybe blueprints and math don't mix so well.
#indiedev #unrealengine #UE5 #UE
Also maybe blueprints and math don't mix so well.
#indiedev #unrealengine #UE5 #UE
There’s a lot more to add and to fix but the core systems are really starting to take shape.
There’s a lot more to add and to fix but the core systems are really starting to take shape.
How to manage multiple pause/unpause requests from player and game logic components?
Solution: Reference Counting for Pause requests. Each pause request is added to a list. The game is only unpaused when Pause List is empty.
How to manage multiple pause/unpause requests from player and game logic components?
Solution: Reference Counting for Pause requests. Each pause request is added to a list. The game is only unpaused when Pause List is empty.
I got a title screen going and and game over widget with the ability to restart the game. So it's becoming more of an actual game package.
Had to do a minor refactor of my Game Timer code but it's in a much better place today.
I got a title screen going and and game over widget with the ability to restart the game. So it's becoming more of an actual game package.
Had to do a minor refactor of my Game Timer code but it's in a much better place today.