DancingEngie
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dancingengie.xyz
DancingEngie
@dancingengie.xyz
I make small freeware games when I have free time & post weirdass experiments sometimes

קצת שלווה בבקשה / قليل هدوء, من فضلك

https://dancingengie.xyz/links
You see a monster smoking in the parking lot.

Investigate it, kill it, get food, think about your life, laugh, cry, drive away, or anything in between with 33 unique endings.

A cinematic horror-dramedy text adventure made for #ScreamJam 2025.

dancingengie.itch.io/monster-smok...
October 15, 2025 at 8:39 PM
overwhelming forces

#GodotEngine #IndieDev
October 6, 2025 at 12:02 PM
Tight corridors combat test for the Mouse-Only-Third-Person-Shooter experiment
#screenshotsaturday #gamedev #GodotEngine
August 23, 2025 at 1:18 PM
Toying around with a mouse-only shooter and it's basically Killer7 at this point

#screenshotsaturday #GodotEngine
June 28, 2025 at 3:03 PM
Since imsims can be a bit overwhelming, I wanted to add an optional hint system
(but the hint giver is your extremely begrudging twin brother who's sick of your shit)

#screenshotsaturday #gamedev #madewithgodot
May 10, 2025 at 3:23 PM
why don't stealth game heroes just remove security cameras?
are they stupid?

#indiegames
May 5, 2025 at 11:06 AM
This week in strange prototypes:
a third person shooter that you completely control with your mouse

#screenshotsaturday #godotengine #gamedev(?)
April 26, 2025 at 6:49 PM
That's uh, certainly one way to break into a police station
#screenshotsaturday #gamedev #GodotEngine
April 12, 2025 at 1:37 PM
Here's my #GlobalGameJam submission, T-MINUS.

Started off as a "single-player Battle Royale".

Ended up a resource management survival horror shooter set in a world where PS1 could run Unreal Engine 5. Good jam, it was.

indistinct-chatter.itch.io/tminus
January 26, 2025 at 7:44 PM
Superhero landing because of course

#screenshotsaturday #gamedev #GodotEngine
January 18, 2025 at 5:13 PM
In 2022 I played both Persona 5 and Disco Elysium. I then made a tiny sandbox combining the two. This silly experiment did the rounds around the gamedevspace.

While I'm not going to make a CRPG any time soon, the drum-dialogue system goes HARD and I'm still using it today
November 28, 2024 at 12:36 PM