CutterCross
banner
cuttercross.bsky.social
CutterCross
@cuttercross.bsky.social
NES homebrew game developer, FamiTracker NES musician, One-man team living in 240p. #NESdev #indiedev #gamedev

Current project: CrossPaint - A native NES paint program
I sometimes like hearing how my NES tracks sound when switched to PAL without the driver auto-adjusting the tempo and pitch. It often adds quite a bit of melancholy.

Unfortunately, melodic DPCM doesn't pitch down with the rest of the APU channels, so I have to disable the DMC in those instances :(
July 20, 2025 at 12:38 PM
The deed is done. 1-based indexing it is!

I've also decided to fully scrap the X-SCROLL parameter, as it just caused confusion with the rest of the UI and was too complicated to use in an art workflow.

The CHR Fill tool now also disables sprites and emphasis
#NESdev #NES #homebrew #ファミコン #indiedev
May 21, 2025 at 11:46 PM
CrossPaint now supports 16x8 attributes:

#NESdev #NES #homebrew #ファミコン #gamedev #indiedev #retrogaming
May 11, 2025 at 1:45 PM
Noah's Ark uses monochrome mode AND blue emphasis at the same time.

A more recent homebrew example occurs in Little Sisyphus.
April 27, 2025 at 10:13 PM
Don't drink from the plasma sea or you might get worms...

I had to make a whole new specialized sprite draw routine for these guys D:
#NESdev #NES #homebrew #gamedev #ファミコン #indiedev #retrogaming
April 20, 2025 at 4:14 PM
Another year has passed, which means it's time to update the copyright year on my title screen AGAIN.

Here's to a brand new year!

#NES #NESdev #NEShomebrew #gamedev #ファミコン #indiedev #retrogaming
January 1, 2025 at 11:11 PM
I updated CrossPaint's Settings menu a bit. I realized it would probably be a good idea to be able to *opt-out* of autosaving to further reduce wear on the cartridge's flash memory.

I think this layout looks nicer overall :)
#NES #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrogaming
November 22, 2024 at 3:30 AM
I'm working on some *very mean* enemy designs for CrossPaint's Virus Buster.
#NES #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrogaming
November 18, 2024 at 11:03 AM
I might not be posting "brand new" #NESdev stuff for a while, so I may cross-post some older stuff from you-know-where.

Here is a plasma demo effect for the 3rd stage of CrossPaint's side-mode "Virus Buster" :)
#NES #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrogaming
November 16, 2024 at 4:03 PM
Testing if this will give better video quality:
October 27, 2024 at 1:03 AM
I'm working on multiple stages for CrossPaint's "Virus Buster" side-mode. Each stage will feature a different demo effect :)

Here's an oldskool fire effect. I think enabling BG priority for enemies looks really neat here!

#NES #NESdev #NEShomebrew #8bit #ファミコン #indiedev #gamedev #retrogaming
October 27, 2024 at 12:19 AM
Let's try this again, now that I know GIFs aren't supported yet.

Title sequence of my NES paint program, CrossPaint :)
October 19, 2024 at 1:25 AM