Crimson Moose
crimsonmoose.bsky.social
Crimson Moose
@crimsonmoose.bsky.social
Game dev hobbyist
.NET and web dev
Artist
Deathcore enthusiast
Going old school with this one. It's time to bring back the stick figures!
#godot #gamedev
November 19, 2025 at 8:52 AM
UI with stats for each tribe now show what's happening so we can follow along. What should I do next?
#godot #gamedev
November 2, 2025 at 10:06 AM
Not exactly an Age of Empires sequel yet, but it's quite satisfying already to watch them gathering food and wood
#godot #gamedev
November 1, 2025 at 2:09 PM
Wanted to try an NPC controlled character to battle with. Now I'm stressed out by being chased every time I run my game.

Shoutout to the placeholder sprites:
benvictus.itch.io/test-dummy-p...

#godot #gamedev
October 19, 2025 at 9:27 AM
Added the ability to recall the axe. Should the recall do damage too, or not? 🤔
#godot #gamedev
August 27, 2025 at 1:39 PM
I've heard you should be careful when adding screen shake, but you can't deny it's very fun to play around with 😅
#gamedev #godot
August 24, 2025 at 8:07 AM
Knockback and white damage flash using my first ever shader.
#gamedev #godot
August 20, 2025 at 10:55 AM
Axe throwing and dashing mechanic for a top down arena type game. Next up: try to make the attack feel as amazing as possible.
#gamedev #godot
August 18, 2025 at 1:06 PM
Finally, the enemy selects it's own moves!
#gamedev #godot
July 14, 2025 at 8:32 AM
The phase concept was falling apart, so I changed it to layers instead. The player will queue up a move for each band member to play. When they've all selected a move I plan for them to play their parts together layer by layer.

What do you think?
#gamedev #godot
July 13, 2025 at 10:19 AM
So you're telling me I can't use the same animation for all instruments?
#gamedev #godot
June 30, 2025 at 10:56 PM
Level selection, darkness, waypoint system, people shaking their head, it's all coming together!
#gamedev #godot #indiedev
March 8, 2025 at 8:32 AM
Just showing what gamedev usually looks like. Here's me testing for the 112th time if the lines I'm drawing match the waypoint nodes...
#gamdev #godot
March 4, 2025 at 7:22 PM
Darkness certainly helps setting the mood for a detective game.
#godot #gamedev #indiedev
February 23, 2025 at 10:23 PM
Waypoint system is finally working 🤩 I might need to slow the people down a bit, though. Right now it looks like a city in absolute panic...
#godot #gamedev
February 23, 2025 at 8:15 AM
Creating plugins in Godot is super useful! Needed a custom waypoint system, and now I have a plugin to connect and disconnect them with buttons.
#godot #gamedev #GodotEngine
February 22, 2025 at 7:01 AM
Trying to make a waypoint system for my murder mystery game, so the citizens can walk around a city instead of an open field. He might still be moving a bit too freely...
#godot #gamedev #godotengine
February 20, 2025 at 7:08 AM
Apparently didn't upload as gif. Let's try that again :)
#gamedev #godot
February 17, 2025 at 9:27 AM