Cooking up our first 2D gem, sprinkled with Chukovsky's poetry magic. 🧙
And since it’s a turn-based game, you can change the gameplay speed (this was recorded at 2x). ⏳
#ScreenshotSaturday #2DArt #IndieGame #TurnBasedCombat
And since it’s a turn-based game, you can change the gameplay speed (this was recorded at 2x). ⏳
#ScreenshotSaturday #2DArt #IndieGame #TurnBasedCombat
We also added regen: in the clip the enemy applies bleed, and the hero stacks timed healing.
(Not a real fight — the hero just stands there)
#ScreenshotSaturday #IndieGame
We also added regen: in the clip the enemy applies bleed, and the hero stacks timed healing.
(Not a real fight — the hero just stands there)
#ScreenshotSaturday #IndieGame
But hey, have you seen the goofy frog I once drew for the game? Lore says it’s what happens if the frog princess kisses you instead. 🐸
#ScreenshotSaturday #IndieGame #DarkFantasy #HandDrawnGame
But hey, have you seen the goofy frog I once drew for the game? Lore says it’s what happens if the frog princess kisses you instead. 🐸
#ScreenshotSaturday #IndieGame #DarkFantasy #HandDrawnGame
This way, the player can still hold onto hope even in a losing situation.
#ScreenshotSaturday #2DArt #IndieGame #DarkFantasy #HandDrawnGame
This way, the player can still hold onto hope even in a losing situation.
#ScreenshotSaturday #2DArt #IndieGame #DarkFantasy #HandDrawnGame
#2DArt #IndieGame #ScreenshotSaturday #DarkFantasy
#2DArt #IndieGame #ScreenshotSaturday #DarkFantasy
My dev buddy added tooltips and cleaned things up. 😀
Looks small, but he put in a ton of work under the hood to make things way more solid. 💪
#2DArt #IndieGame #DarkFantasyGame #HandDrawnGame
My dev buddy added tooltips and cleaned things up. 😀
Looks small, but he put in a ton of work under the hood to make things way more solid. 💪
#2DArt #IndieGame #DarkFantasyGame #HandDrawnGame
Combat has two phases: planning and execution. Most actions are queued on the battle timeline, but “active abilities” trigger instantly during the planning phase — like weakening an enemy’s attack before the round starts.
#Screenshotsaturday
#2DArt #IndieGame
Combat has two phases: planning and execution. Most actions are queued on the battle timeline, but “active abilities” trigger instantly during the planning phase — like weakening an enemy’s attack before the round starts.
#Screenshotsaturday
#2DArt #IndieGame
#ScreenshotSaturday #HandDrawnGame #MadeWithUnity #DarkFantasy
#ScreenshotSaturday #HandDrawnGame #MadeWithUnity #DarkFantasy
#ScreenshotSaturday #TurnBasedCombat #FrogCharacter
#ScreenshotSaturday #TurnBasedCombat #FrogCharacter
#ScreenshotSaturday #TurnBased #IndieGame
#ScreenshotSaturday #TurnBased #IndieGame
#ScreenshotSaturday #IndieDev #GameUI #MadeWithUnity
#ScreenshotSaturday #IndieDev #GameUI #MadeWithUnity