Connor Lindsey
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connorlindsey.dev
Connor Lindsey
@connorlindsey.dev
Software Engineer @ Knock | Elixir, React
Tinkering on games
I started climbing again earlier this year, and our girls absolutely love it, so we just built a rock wall at home!

Was a fun weekend project and the inspectors said we did a great job 😂

Hardest part was drilling the ~150 holes per board for the t-nuts.
August 20, 2025 at 8:46 PM
Updated the simulation to use a quadtree for a nice bump in performance!

Been a bit addicting tweaking the attraction values and seeing what shapes come out 🦠
March 19, 2025 at 11:36 PM
Been having a ton of fun working on a p5 implementation of particle life.

Focus today was on performance and was able to 10x the number of particles it can render w/o dropping frames.

Going to keep experimenting with behavior and fix some issues like the clustering
March 6, 2025 at 1:50 AM
March 4, 2025 at 5:05 PM
If you're interested in creative coding or simulations, come read The Nature of Code with us!

I'm setting up a chill book club to read the book and share projects starting in January. DM me for info!
December 20, 2024 at 6:47 PM
Was skeptical but made cochinita pibil in an instant pot and it turned out so well 🤤 was surprisingly easy
December 13, 2024 at 4:51 AM
Oh, interesting! Felt like seeing such similar shades right after each other was throwing me off. Wonder if it'd be more accurate to show values more randomly near the boundary and average the responses
November 27, 2024 at 4:15 PM
Introduce yourself with four video games
November 21, 2024 at 1:51 AM
Great night to log off and play some Colossi ✌️

Shoutout to @johnrudolphdrex.bsky.social for making a great game. Go get a copy at www.catacombian.com
November 6, 2024 at 1:07 AM
Don't know why we even bother buying cat trees 😂
November 5, 2024 at 8:04 PM
*kylo ren screaming more gif*

Might revisit this in the future and parameterize everything so it's easy to create N groups, but had fun messing around with it. Starting on a bigger project inspired by Heavy Weapon next 🪖
November 3, 2024 at 10:18 PM
Sketched out a little Infinite Breakout for the Playdate
November 1, 2024 at 9:01 PM
Neva is another amazing example of games as art.

Gorgeous art and music just like Gris. Also pleasantly surprised by the amount of additional depth to the gameplay.
October 27, 2024 at 7:45 PM
Did not have taking apart the car door on my weekend bingo list, but the things you do for kids
October 27, 2024 at 12:27 AM
Been learning about game dev over the last year and wrote up a mini retro (trying to break in the portfolio design). www.connorlindsey.dev/writing/lear...

Had a lot of fun and really excited to build a more substantial 'first' game next (and fingers crossed launch on Steam)!
October 25, 2024 at 9:51 PM
Hey 👋 As a re-introduction, I'm Connor, a software developer in Seattle.

I work at Knock building notifications tooling for developers. I mostly work with React, TypeScript, and Elixir.

I'm a 3x girl dad and like tinkering on side projects, making games, and playing guitar and piano!
October 24, 2024 at 11:36 PM