Matthijs Keuper / code+wood
banner
codeandwood.art
Matthijs Keuper / code+wood
@codeandwood.art
Homo universalis. Inventor, engineer, artist, entrepreneur. Balancing & experimenting on the edge of art and technology. I make art with code I write , sometimes turning these into physical woodcuts and wood relief prints
More at codeandwood.art
This is a great view to wake up to. #ardennes
November 5, 2025 at 7:35 AM
digital study for a 2-block wood relief print
October 22, 2025 at 4:09 PM
Generative decoration.
javasript+lasercutter.
October 18, 2025 at 10:02 AM
Decorative generative art. Or is it generative decorative...?
60x20 cm Okoume plywood, hand treated with linseed oil by yours truly.
Every design is unique.

Quick marketing poll:
Would you be willing to pay for something like this? How much? Be honest. I can take it.

And pls. share!
October 12, 2025 at 12:28 PM
Experimenting with woodcut print of this style. Need to change the design rules a bit to prevent the holes...
October 10, 2025 at 12:37 PM
Made a coaster. Okoume plywood, treated with linseed oil.
October 8, 2025 at 12:55 PM
Indirect light.
October 4, 2025 at 8:40 AM
Brutalism in color.
October 2, 2025 at 8:14 AM
Just another debug view
September 24, 2025 at 12:20 PM
debug view.
September 24, 2025 at 12:04 PM
September 13, 2025 at 10:11 AM
September 11, 2025 at 4:46 PM
Sheet metal hell.
September 6, 2025 at 11:01 AM
Pathtracer testing in progress
September 5, 2025 at 4:29 PM
Domain-warped menger sponge architecture.
September 4, 2025 at 9:17 AM
measles?
September 3, 2025 at 2:48 PM
Making small steps forward, improving my shader's speed. And the occasional step back, of course.
September 3, 2025 at 2:23 PM
Work in progress
August 30, 2025 at 9:47 AM
Just another test render.
August 29, 2025 at 2:00 PM
August 27, 2025 at 2:54 PM
August 27, 2025 at 10:26 AM
August 27, 2025 at 10:26 AM
I've been digging my way through the wonderful world of BSDF, PFD, VNDF, GGX, Montecarlo etc.
The crappy thing is that, depending on some material properties (roughness, specular, metallic) it's always a different model that looks better than the others.
I just want one model to rule them all.
August 27, 2025 at 10:26 AM
Well I'll just have to make my own gold then.
#webgpu
August 25, 2025 at 6:05 PM
Cleaning up and reorganising my lab/studio, adding some high tech spot lights for photography.
August 22, 2025 at 3:56 PM