John - Cloverboy☘️🐞
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cloverboygames.com
John - Cloverboy☘️🐞
@cloverboygames.com
🐞 Technical Director in the Games and Film industry.

🐞 Developing a Merchant Simulator based in the First Crusade.

🐞 Follow for gamedev discussion and progress!
Needs some visual improvement but it's enough to prototype some gameplay. TETRIS INVENTORY.
#gamedev #indiegame #unrealengine #UE5
October 23, 2025 at 3:12 AM
Who's ready to smelt some alloys??
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October 13, 2025 at 9:50 AM
Programmer art is never pretty, but when the tech works, its so darn beautiful.
#gamedev #indiegame #unrealengine #UE5
October 11, 2025 at 1:42 AM
Guys, Steven doesn't seem too happy. I think cart physics has become more difficult than he thought. #gamedev #indiegame #unrealengine #UE5 #pridemonth
June 2, 2025 at 1:23 PM
THE RUBBLE WORKFLOW IS GROWING!!
#gamedev #indiegame #unrealengine #UE5
March 12, 2025 at 1:30 PM
How do you guys handle "rubble" 3d assets? Do you use scatter algorithms? Or simulations?
#gamedev #indiegame #unrealengine #UE5
March 8, 2025 at 2:49 PM
Number 1 most annoying thing in Unreal. Scaling multiple objects together. How is this still not a thing?
#gamedev #indiegame #unrealengine #UE5
February 13, 2025 at 12:43 PM
Quick fly-through of the level blockout. Any final tips? I think it feels good.
#gamedev #indiegame #unrealengine #UE5
February 8, 2025 at 1:27 PM
This is prototype B for the spiral tower. This time the camera follows the player. This has to be my least favourite solution, it's very disorienting and doesn't achieve any of my design goals. Gonna try out some of your ideas next!
#gamedev #indiegame #unrealengine #UE5
February 6, 2025 at 1:11 PM
This is prototype A for the spiral staircase. A tight, locked view with a "hole punch" view. I don't really like it, any ideas for a different approach?
#gamedev #indiegame #unrealengine #UE5
February 5, 2025 at 11:40 AM
Prototype ladders? Check. Prototype doors? Check.
I think next I need to model the Spiral Tower combat arena, gonna be a fun challenge!
#gamedev #indiegame #unrealengine #UE5
January 31, 2025 at 4:48 PM
Finally! The combat flow is feeling smooth and robust! Took me a whole week of work, so glad to finally move on.
So, more art next? Maybe a whole environment?!
#gamedev #indiegame #unrealengine #UE5
January 27, 2025 at 2:08 PM
Enemies now have a root motion boost to help close the gap. Exaggerated example:
#gamedev #indiegame #unrealengine #UE5
January 20, 2025 at 12:16 AM
Got the camera lock-on working, some VFX and SFX as well. Collision is now a sweep. What next? Grapple system?
#gamedev #indiegame #unrealengine #UE5
January 19, 2025 at 1:17 PM
Bouts with the AI! I think next is some VFX work..
#gamedev #indiegame #unrealengine #UE5
January 11, 2025 at 3:13 PM
Oh damn the AI's got hands!
I gotta admit, coding the AI behaviour tree has been incredibly fun!

#gamedev #indiegame #unrealengine #UE5
January 10, 2025 at 11:50 AM