CitizenGrim
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citizengrim.bsky.social
CitizenGrim
@citizengrim.bsky.social
Indie Game developer, twitch streamer, bus driver, elderly scam prevention IT, ancient

Tubez
https://www.youtube.com/@TheGrimGary

Tee-Vees
https://www.twitch.tv/citizengrim
Pinned
My single completed game outside a game jam is Chroma Cycle, available for free on Itch.io | #gamedev | #indiedev | #gamemaker| #pixelart

citizen-grim.itch.io/chroma-cycle
Chroma Cycle by Citizen Grim
Classic Arcade styled light cycle racer.
citizen-grim.itch.io
So today (3/10/25), we hit a strange day of counting and waiting for Light No Fire. It is the 300th day of the 2nd year and the 666th day in total of waiting. @nomansbsky.bsky.social
October 4, 2025 at 12:36 AM
www.twitch.tv/citizengrim Working on Multiplayer Turn Based Dungeon Crawler - Background Direct MP #gamemaker #vibe
Twitch
Twitch is the world
www.twitch.tv
September 26, 2025 at 10:01 PM
#pixelart Heh. Don't ask. lol
September 6, 2025 at 3:03 AM
These were good an productive times. 11 years ago... www.youtube.com/watch?v=diRo...

#gamedev #indiedev
Pixel Abuse - PROXY Promo - Alpha 7
YouTube video by TheGrimGary
www.youtube.com
August 25, 2025 at 2:16 PM
Spent a lot of time with reference materials...Like Michael Emerson as Ben Linus for character portraits.
August 22, 2025 at 7:11 PM
Stayed up late to get one more done. Proud of this one. Hand hurts. #pixelart #portrait #gamedev #indiedev
August 22, 2025 at 5:51 AM
Been quiet. Been a few months since an update. But working madly. A gazillion portraits for my game Module. #indiedev #gamedev #gamemaker #pixelart
August 21, 2025 at 11:57 PM
Heyo folks. Creating a generator for things in the #TTRPG #Shadowdark
Currently in testing. Will be updated shortly as well.
#godot

citizen-grim.itch.io/shadow-roller
July 11, 2025 at 2:05 PM
It gives me no end of happiness that you're finally on Bluesky. @nomansbsky.bsky.social

Cheers!
May 31, 2025 at 12:56 PM
Reposted by CitizenGrim
🥓
May 31, 2025 at 8:47 AM
Sorry for lack of updates.I am having a lot of frustrations with Godot (having come from 10+ years of using Gamemaker). Sprite sheet work in Godot turns out to be a chore.The script editor is now giving me errors about a class that worked fine before even though it still runs.
#godot #gamedev
May 18, 2025 at 3:01 PM
Getting the tile sprite sheet ready. Went from 32px hexes up to 64px hexes for better zoom ins on the map. Just need to redo some mountain sprites and should be ready to test.
May 8, 2025 at 3:48 PM
Hopefully some new world map screenshots this weekend. Working on spline coasts, rivers and cliffs on a hex grid. Plus rudimentary water and river shaders
May 8, 2025 at 10:26 AM
Roguelike Deckbuilder, Roguelike Deckbuilder, Roguelike Deckbuilder, Roguelike Deckbuilder, Roguelike Deckbuilder, ...
May 6, 2025 at 10:02 PM
Where we are at today with map generation as of yesterday. A view of prevailing winds and rainfall over ocean gyres and land. My new fast voronoi cell generation. Working on transferring to grid now to get back to where I was before. | #screenshotsaturday | #godot | #roguelike | #indiedev |
May 3, 2025 at 12:21 PM
Screen shots of older progress through map generation circa ~2yrs ago now. Done in Gamemaker. However. With the new map gen I am very much close to getting back to this point.

| #roguelike | #screenshotsaturday |
May 3, 2025 at 12:14 PM
After much tweaking the winds and rain, got a model which makes me happy. Now onwards to grid conversion and setting biomes!!! Very excite.

| #gamedev | #indiedev | #roguelike | #godot |
May 1, 2025 at 10:26 PM
Twitch
Twitch is the world
www.twitch.tv
May 1, 2025 at 9:04 PM
Now this one is starting off chaotic and not what I expected. after first successful non-crash run. Wind Direction, Wind Strength and rainfall. Now to fix. Winds should be circling in gyres in ocean bodies for instance.

| #gamedev | #indiedev | #roguelike | #godot |
May 1, 2025 at 4:29 PM
Reposted by CitizenGrim
Game #9 #LastOfUs
Holy shit what an awesome game! I couldn't put it down. The story was so gripping. The music was phenomenal. The world and the characters just pulled me right in 🥰 also 😭 It was so worth the wait to play. It looks gorgeous on PC. Going stealth the whole game made me so happy 🥹
a man and a woman are looking out a window in the dark
ALT: a man and a woman are looking out a window in the dark
media.tenor.com
May 1, 2025 at 1:22 AM
Last update for today. All done with climate. Two poles on the shown map in various configurations. Any number of poles can be placed, but typically make the world colder the more there are. I have placed up to 10 poles. Good day today. | #indiedev | #gamedev | #godot | #roguelike |
May 1, 2025 at 1:08 AM
Poles and climate today. Concept= Indicate 1 or more poles whereever you wish in your generated world. Temperatures are adjusted from cold to warm away from pole and squished by multiple poles. Singular northern pole working, working on multi-poles now
| #indiedev | #gamedev | #godot | #roguelike|
April 30, 2025 at 5:00 PM
Fixes. No more coastal running rivers or river origins on coastlines. But...edge case crash on generation for some seeds (1 out of 10 maybe?). That will take some time. And encountering river loops about the same rate which shouldn't be occuring. | #indiedev | #gamedev | #godot | #roguelike |
April 30, 2025 at 12:26 AM