Alex Swaim
cidolfas.bsky.social
Alex Swaim
@cidolfas.bsky.social
I think about procedural/emergent narrative systems for games a lot. https://www.hypermagical.com/
Oops! All glutamates and sugars!
November 18, 2025 at 12:06 AM
My understanding is that moving everything position-related into doubles included what they pass into materials, but I haven't had to touch those systems before.

I definitely don't know if the world offset stuff is still meaningful.
November 16, 2025 at 9:22 PM
I know you joke about this, but some of the finest work in my career was on a cancelled sci-fi ARPG where we showed the player the chain of "go to place->get the thing" and made them pick getting *that* doohickey as how they wanted to resolve it
November 14, 2025 at 8:26 PM
damn that's a brutal thing for the streamer to do [affectionate]
November 14, 2025 at 8:07 PM
Reposted by Alex Swaim
April 14, 2025 at 1:03 PM
Reposted by Alex Swaim
you can be weird (interesting) without being weird (disrespectful)
November 13, 2025 at 11:54 PM
"So I hear you're an AI programmer, isn't that in really high demand right now even outside of games?"
November 12, 2025 at 9:05 AM
You're in the super-science super-spy world here.

Even if you're too tied into Daniel Craig continuity to just... not ask the question there's a dozen ways to do this that enhance the situation.

Like, what if instead of 0 James Bonds you now had 2 of them on opposite sides?
November 11, 2025 at 7:15 PM
*Rockets comeback win in MIL*
*Senate Dems immediately cave on healthcare*

Regrettably, the theory holds.
November 10, 2025 at 1:22 AM