I have just finished refactoring this a bit so that it fits better into the standard game framework, and is more readable in general.
I have just finished refactoring this a bit so that it fits better into the standard game framework, and is more readable in general.
Here's the first part for the first character:
Here's the first part for the first character:
The file is 560 kB, and looks like the included image. The first few strings are about keys and locks.
The file is 560 kB, and looks like the included image. The first few strings are about keys and locks.
Here's a screenshot of the demo for that.
Here's a screenshot of the demo for that.
There's not too much there yet. The Resources directory has a screenshot of the game's completed automap for each level. The Content directory has text and line-art versions of the first level made from the corresponding map:
There's not too much there yet. The Resources directory has a screenshot of the game's completed automap for each level. The Content directory has text and line-art versions of the first level made from the corresponding map:
It's been a long time, but I'm now reminded that I had another image before this one, consisting of a gray cube jammed awkwardly among a pyramid of rounded-edged cylinders of various colors in a pyramidal array.
It's been a long time, but I'm now reminded that I had another image before this one, consisting of a gray cube jammed awkwardly among a pyramid of rounded-edged cylinders of various colors in a pyramidal array.