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chopp.frag.academy
chopp
@chopp.frag.academy

hi!!!!!!!! idk artist/gamedev. i like the blue hedgehog if you couldnt tell.
wait drawpile animation is decent???
February 3, 2026 at 2:57 AM
Reposted by chopp
To summarize:

- Think about the underlying shape, not the literal pixels
- Use carefully, use sparingly to not compromise appeal
- Don't be afraid to "cheat" your shapes
- These examples are guides, not law. Go with what feels right
January 30, 2026 at 6:18 AM
Reposted by chopp
As a test of these principles, here's a subpixel animation I did of Sonic crawling up 3 pixels.

If we think about the shapes that make up the character without being super literal to the sprite, we can try to imagine how the character would look "resampled" at a half step.
January 30, 2026 at 5:50 AM